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WDR Filmhaus To Implement Riedel Infrastructure May 15th 2024

Westdeutscher Rundfunk (WDR) is relying on a media and intercom network based on Riedel technology for the renewal of its technical infrastructure at WDR Filmhaus in Cologne. The Riedel solution offered by system integrator Studio Hamburg Media Consult International (MCI) GmbH came out on top in a public…

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2024 BEITC Update: ATSC 3.0 Broadcast Positioning Systems May 15th 2024

Move over, WWV and GPS. New information about Broadcast Positioning Systems presented at BEITC 2024 provides insight into work on a crucial, common view OTA, highly precision, public time reference that ATSC 3.0 broadcasters can easily provide. …

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G&D Launches New Workplace Module With Multi-viewing Functionality May 14th 2024

Guntermann & Drunck (G&D), presents its latest product: the DynamicWorkplace-CON. This innovative workplace solution has been specially developed to meet the challenges of process and information control in demanding environments. The integration significantly reduces the physical workload of users while improving response times for critical decisions. …

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Next-Gen 5G Contribution: Part 2 - MEC & The Disruptive Potential Of 5G May 14th 2024

The migration of the core network functionality of 5G to virtualized or cloud-native infrastructure opens up new capabilities like MEC which have the potential to disrupt current approaches to remote production contribution networks. …

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KPBS Modernizes Infrastructure With Major AES67 Control Room Upgrade From BeckTV And Lawo May 13th 2024

Broadcast media systems integrator BeckTV and Lawo worked together on a large-scale AES67 build of radio control rooms at KPBS, San Diego’s NPR and PBS member station located on the campus of San Diego State University (SDSU). The new control rooms modernize the infrastructure to the AES67 s…

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Live Cloud Production: A New Paradigm In The Technology Stack May 13th 2024

The shift from hardware-based to software-driven broadcast technology has fuelled the innovations we witness in live production today. Despite this, broadcast facilities have remained predominantly reliant on custom hardware setups. With evolving media consumption patterns, broadcasters and professional media producers now demand greater adaptability, agility, and scalability than…

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Disguise Upgrades Porta For Full Control Over Real-time Graphics In Unreal Engine 5.4 May 10th 2024

Following previews to showgoers at NAB, Disguise has released Porta 2.3—the latest update to its graphics control platform. Trusted by broadcasters such as Televisa, TUDN and DAZN, Porta 2.3 features full compatibility with Unreal Engine 5.4 and its Avalanche motion graphics toolset. …

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Standards: Part 8 - Standards For Designing & Building DAM Workflows May 10th 2024

This article is all about content/asset management systems and their workflow. Most broadcasters will invest in a proprietary vendor solution. This article is designed to foster a better understanding of how such systems work, and offers some alternate thinking for those interested in building their own systems. …

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The Streaming Tsunami: Securing Universal Service Delivery For Public Service Broadcasters (Part 3) May 9th 2024

Like all Media companies, Public Service Broadcasters (PSBs) have three core activities to focus on: producing content, distributing content, and understanding (i.e., to monetize) content consumption. In these areas, where are the best opportunities for intra-PSB collaboration as we move towards PSB-scale streaming? …

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