Westdeutscher Rundfunk (WDR) is relying on a media and intercom network based on Riedel technology for the renewal of its technical infrastructure at WDR Filmhaus in Cologne. The Riedel solution offered by system integrator Studio Hamburg Media Consult International (MCI) GmbH came out on top in a public…
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Move over, WWV and GPS. New information about Broadcast Positioning Systems presented at BEITC 2024 provides insight into work on a crucial, common view OTA, highly precision, public time reference that ATSC 3.0 broadcasters can easily provide.
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Guntermann & Drunck (G&D), presents its latest product: the DynamicWorkplace-CON. This innovative workplace solution has been specially developed to meet the challenges of process and information control in demanding environments. The integration significantly reduces the physical workload of users while improving response times for critical decisions.
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The migration of the core network functionality of 5G to virtualized or cloud-native infrastructure opens up new capabilities like MEC which have the potential to disrupt current approaches to remote production contribution networks.
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Broadcast media systems integrator BeckTV and Lawo worked together on a large-scale AES67 build of radio control rooms at KPBS, San Diego’s NPR and PBS member station located on the campus of San Diego State University (SDSU). The new control rooms modernize the infrastructure to the AES67 s…
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The shift from hardware-based to software-driven broadcast technology has fuelled the innovations we witness in live production today. Despite this, broadcast facilities have remained predominantly reliant on custom hardware setups. With evolving media consumption patterns, broadcasters and professional media producers now demand greater adaptability, agility, and scalability than…
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Following previews to showgoers at NAB, Disguise has released Porta 2.3—the latest update to its graphics control platform. Trusted by broadcasters such as Televisa, TUDN and DAZN, Porta 2.3 features full compatibility with Unreal Engine 5.4 and its Avalanche motion graphics toolset.
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This article is all about content/asset management systems and their workflow. Most broadcasters will invest in a proprietary vendor solution. This article is designed to foster a better understanding of how such systems work, and offers some alternate thinking for those interested in building their own systems.
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Like all Media companies, Public Service Broadcasters (PSBs) have three core activities to focus on: producing content, distributing content, and understanding (i.e., to monetize) content consumption. In these areas, where are the best opportunities for intra-PSB collaboration as we move towards PSB-scale streaming?
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