“There will never be an option where the network is so resilient that you don’t need a backup plan.” Mike Kralec, SBG.
Entertainment over the internet has gained significant traction over the last years. For this reason, companies have developed new business models in order to retain customers, by meeting their emerging needs and studying the behavior patterns of online streaming consumption.
IP monitoring differs from SDI and AES due to the abstraction of the video, audio and metadata essence leading to new methods of measuring and monitoring levels and timing.
Creating an LED light that looks reasonable, both on camera and to the eye, is no longer that difficult.
As the pandemic pushes remote technologies to the fore, cloud production is undergoing a baptism of fire. The move towards cloud-based production environments has been rapidly accelerated by the pandemic forcing the video ecosystem to quickly shift to a new way of working, using cloud-based production techniques to solve the p…
If 2020 was considered a disruptive one for the television production community, 2021 was a year where trial and error and the lessons learned became real-world REMI deployments to keep live sports and entertainment content on the air. Production studios too learned to adapt with fewer crew allowed inside and social distancing…
In looking back at the brief history of digital audio there are a few salient points that may help us to see where the technology may go in the future.
The Global Video Measurement Alliance (GVMA) has continued its global expansion by recruiting LADbible Group from the UK and German public service broadcaster ZDF (Zweites Deutsches Fernsehen) as new members.
In order to be sustainable OTT services must be energy-efficient. As with other production processes, just in time (JIT) principles need to be maximised to find new and fundamental efficiencies for OTT content delivery.
The most recent Annual Video Developer Report released by Bitmovin, a provider of cloud computing and streaming technology for media distribution, finds that for the first time ever usage of the H.264 codec has dropped, from 92% to 83% (of a pool of 538 users in 65 countries). Low Latency, at 41%, was deemed the…