Blending real and virtual elements on set: part 3 February 20th 2015 - 08:15 AM

Although augmented reality virtual studios have been around for decades, their use is only now coming of age. Previous barriers of price, design quality, graphics performance, and ease-of-use have disappeared, resulting in comparable costs for traditional studios with practical sets versus new studios with AR and VS. Discussing the topic…

Smoothing the rocky road to IP February 19th 2015 - 07:57 PM

Over the next two months, Gary Olson, president of the GHO Group, will provide a multi-part overview of the changing technology used in broadcast and production facilities. His thoughts will provide valuable insight into the types of decisions and solution selection you will soon need to make.