Media needs to be found, edited and delivered and each stage of the process presents its own issues. Ideally, editors need to be able to search, browse, select and bring media into edit, without copying, transcoding or re-wrapping. However, at the moment, not every edit system is able to handle…
This article is Part 2 of Gary Olson’s series on digital terminology. As promised, this article continues the explanation of the next series of terms that engineers, technicians and technical managers need to understand.
On demand TV is the core business. There is now a need to drive down the cost of producing and distributing content in a cross-platform way and to address emerging business models for monetising content. It is a reality of the media landscape today that supplier relationships, logistics networks, product…
In Part 1 of this series on preserving taped resources and moving them to an archive, we reviewed the typical problems that may be encountered and the tools needed to resolve them. With those identified, let’s see how it is possible to automate the process to ensure maximum throughput and q…
Ultra HD data rates get astronomical for uncompressed formats. Moving to IP, we look at building cost effective and sustainable infrastructure.
Artists have exploited light as an essential part of art since the days of the old masters. Techniques like chiaroscuro use light to model the subject, to give depth to the two-dimensional rendition. These artists had two forms of light at their disposal, hard light from the sun, and soft…
The broadcast industry is once again going through both business and technology changes. At the heart of these changes is the need to move to IP-based infrastructure. There are many different codecs and standards being proposed but one that is key to this transition is H.264/AVC. It’s a g…
When computers began replicating and replacing expensive electro-mechanical broadcast TV production and playback systems, the gravy train ended for some and started for others. Affordable digital TV production gear has slashed the ante for producers and is making mountains of television content with high technical integrity available for everyone.
The European Commission has launched a public debate on geo-blocking as part of its plans for establishing a Digital Single Market (DSM) but has excluded copyright-protected audio-visual content. This reflects growing confusion and debate within the EU over whether to include premium copyrighted content, especially live sports, within any potential…
The broadcast environment is evolving rapidly, driving broadcasters to look for innovative technologies that optimise the delivery of video content. Broadcasters today are handling an increasing number of feeds being delivered to a plethora of viewing devices. In addition, video content needs to be prepared in multiple formats to take…