How layer-2 switching and layer-3 routing are intrinsic parts of networks, and adding SDNs to spine-leaf and mesh networks improves flexibility and scalability.
Virtual Production For Broadcast is an exploration of the technology and techniques of LED wall based virtual production, approached from the perspective of broadcast production. It covers the science and practical applications of all aspects of virtual production and serves as a reference resource for broadcast technologists looking to expand…
Part 8 of The Big Guide To OTT is a set of four articles which examine why delivering the business critical high standards of experience customers expect demands direct to consumer live streaming services that achieve the scale and quality of broadcast services.
5G Broadcast is approaching commercial deployment by some video service providers after a raft of trials were completed in 2023. The first tentative commercial services are arriving from the likes of Boston based WWOO in the USA.
Our series exploring the basic technology and tools of audio in broadcast concludes with a collection of articles which discuss the complexities of traditional studio based and outside broadcast audio workflows, the technology we use to achieve them and the growing potential of cloud-based systems.
Ned Soseman shares a personal perspective on the state of US broadcast in 2023. Most would agree, 2023 brought myriad improvements over 2020, 2021 and 2022.
Our series examining the pressures created by exponential growth in streaming demand, continues with an examination of how the constant feedback from measurement of viewer experience statistics is driving change.
Designing IP infrastructures requires broadcast engineers and technologists to think asynchronously if they are to deliver reliable studio IP infrastructures.
This is a list of the major video coding related ISO standards and their individual parts.
This is a list of the much used ITU-T video coding standards and their H-Series names.