HDR & WCG For Broadcast: Part 3 - Achieving Simultaneous HDR-SDR Workflows
Welcome to Part 3 of ‘HDR & WCG For Broadcast’ - a major 10 article exploration of the science and practical applications of all aspects of High Dynamic Range and Wide Color Gamut for broadcast production.
Part 3 discusses the creative challenges of HDR & WCG, why automation is more challenging than it might first appear and the potential impact of ongoing developments in consumer display and camera technologies.
About HDR & WCG For Broadcast
The original 2019 Broadcast Bridge ‘HDR’ series has been one of our most enduringly popular editorial collections - it's been read by over 50,000 people. This new series takes this essential topic area and revitalizes it with a complete re-write by the original series author Phil Rhodes.
In the last five years HDR has become a consumer expectation and the range of devices consumers use to access content has proliferated enormously. Most broadcasters and streamers around the world now deliver both SDR and HDR versions of much of their content giving the consumer the ultimate choice of received format. This brings with it a significant set of challenges for broadcasters, especially with live production. How to capture, produce and deliver SDR and HDR simultaneously.
This new series re-visits all the key principles of colorimetry, and the various technical formats and standards involved in acquisition, production and delivery. It then examines the various methodologies and workflows employed by the broadcast community to achieve seamless simultaneous production & delivery.
HDR & WCG For Broadcast will publish in three parts. Details of all three parts can be found HERE.
About Part 3 – Achieving Simultaneous SDR-HDR Workflows
Part 3 is a free PDF download which contains three original articles:
Article 1 : The Creative Challenges Of HDR-SDR Simulcast
HDR can make choices easier - or harder - at every stage of production but the biggest challenge may be just how subjective those choices are.
Article 2 : Automating HDR-SDR Conversion
Automation seems like an obvious solution but effective conversion involves understanding what the image content is and therefore what the priorities are for how it should look.
Article 3 : Disruptive Future Technologies For HDR & WCG
Consumer demands and innovations in display technology might change things for the future but it is standardization which perhaps holds the most potential for benefit to broadcasters.
Supported by
You might also like...
IP Security For Broadcasters: Part 4 - MACsec Explained
IPsec and VPN provide much improved security over untrusted networks such as the internet. However, security may need to improve within a local area network, and to achieve this we have MACsec in our arsenal of security solutions.
Standards: Part 23 - Media Types Vs MIME Types
Media Types describe the container and content format when delivering media over a network. Historically they were described as MIME Types.
Building Software Defined Infrastructure: Part 1 - System Topologies
Welcome to Part 1 of Building Software Defined Infrastructure - a new multi-part content collection from Tony Orme. This series is for broadcast engineering & IT teams seeking to deepen their technical understanding of the microservices based IT technologies that are…
IP Security For Broadcasters: Part 3 - IPsec Explained
One of the great advantages of the internet is that it relies on open standards that promote routing of IP packets between multiple networks. But this provides many challenges when considering security. The good news is that we have solutions…
The Resolution Revolution
We can now capture video in much higher resolutions than we can transmit, distribute and display. But should we?