HDR & WCG For Broadcast: Part 2 - The Production Challenges Of HDR & WCG

Welcome to Part 2 of ‘HDR & WCG For Broadcast’ - a major 10 article exploration of the science and practical applications of all aspects of High Dynamic Range and Wide Color Gamut for broadcast production.

Part 2 discusses expanding display capabilities and camera technology, alongside the creative benefits and production challenges HDR & WCG bring.

About HDR & WCG For Broadcast

The original 2019 Broadcast Bridge ‘HDR’ series has been one of our most enduringly popular editorial collections - it's been read by over 50,000 people. This new series takes this essential topic area and revitalizes it with a complete re-write by the original series author Phil Rhodes.

In the last five years HDR has become a consumer expectation and the range of devices consumers use to access content has proliferated enormously. Most broadcasters and streamers around the world now deliver both SDR and HDR versions of much of their content giving the consumer the ultimate choice of received format. This brings with it a significant set of challenges for broadcasters, especially with live production. How to capture, produce and deliver SDR and HDR simultaneously.

This new series re-visits all the key principles of colorimetry, and the various technical formats and standards involved in acquisition, production and delivery. It then examines the various methodologies and workflows employed by the broadcast community to achieve seamless simultaneous production & delivery.

HDR & WCG For Broadcast will publish in three parts. Details of all three parts can be found HERE.


About Part 2 – The Production Challenges Of HDR & WCG

Part 2 is a free PDF download which contains four original articles:

Article 1 : Expanding Display Capabilities And the Quest For HDR & WCG
Broadcast image production is intrinsically linked to consumer displays and their capacity to reproduce High Dynamic Range and a Wide Color Gamut.

Article 2 : HDR Picture Fundamentals: Camera Technology
Understanding the terminology and technical theory of camera sensors & lenses is a key element of specifying systems to meet the consumer desire for High Dynamic Range.

Article 3 : HDR: A Bigger Stage To Act On
From a creative perspective HDR is all about enabling technology that offers a far broader, deeper palette of light, detail and color to work with.

Article 4 : Demands On Production With HDR & WCG
The adoption of HDR requires adjustments in workflow that place different requirements on both people and technology, especially when multiple formats are required simultaneously.

Supported by

You might also like...

Audio At NAB 2025

Key audio themes at NAB 2025 remain persistently familiar – remote workflows, distributed teams, and ultra-efficiency… and of course AI. These themes have been around for a long time now but the audio community always seems to find very new ways of del…

Production Control Room Tools At NAB 2025

We return to the high pressure world of the Production Control Room where Switchers, Replay and Graphics are always at the heart of the action. The 2025 NAB Show will bring a myriad of new feature releases and opportunities for hands-on…

Remote Contribution At NAB 2025

The technology required to get high quality content from the venue to the viewer for live sports production remains an area of intense research and development, so there will be plenty of innovation and expertise in this area on the…

KVM & Multiviewer Systems At NAB 2025

It’s NAB time again. Once again, as we head towards the show, we will take a look at the key product announcements across a range of key technology and workflow areas. We begin with the always critical world of K…

Sports Production Infrastructure – Where’s The Compute?

The evolution of IP based production and increased computer processing power have enabled new workflows, so how is compute resource being deployed to create new remote and hybrid approaches?