Glensound Introduces New Advanced Audio Solutions At IBC 2024
European Parliamentary Broadcast System and Greater Divine Monitor lead Glensound's showcase at IBC.
European Parliamentary Broadcast System and Greater Divine Monitor lead Glensound’s showcase at IBC.
Glensound will introduce several new products at IBC 2024. Among these, one notable introduction is the European Parliamentary Broadcast System. Known for supplying high-reliability solutions for critical large chamber meeting and committee rooms, Glensound has been a trusted partner to national parliaments since 1995. The recent comprehensive installation at the Scottish Parliament underscores the system's sophistication, leveraging networked audio as a standard practice.
There are often challenging acoustics in historic buildings that affect the intelligibility of the debates. This solution addresses these challenges by synchronising audio and video, integrating security and log-in functionalities. It also includes a custom panel at each desk, enabling audio management, voting capabilities, and streamlined parliamentary procedures. The software control is provided by Squared Paper, with the two companies having previously worked together on systems for parliamentary chambers. Members’ panels can be customised for bespoke furniture, with pods timed and level-adjusted to remove delay and intelligibility artefacts. The central rack handles audio feeds and redundant network switching. The central DSP also lowers audio pitch and provides equalisation to reduce feedback and optimise speech clarity. The European Parliamentary Broadcast System offers a fully integrated and exceptionally reliable solution, incorporating up to 20 specialist hardware products, and is far removed from a collection of off the shelf technology. This advanced system makes its international debut at IBC, demonstrating its capability to meet diverse parliamentary broadcasting needs.
Also new to IBC 2024 is the Greater Divine Intelligent Network Audio Monitor. Glensound launched the Divine in 2019 and this has proven very popular, so the Greater Divine is a larger two-way speaker unit incorporating several innovations. This extremely versatile self-powered monitor delivers 30 watts and is designed to be powered by PoE+ with the audio connected to a Dante network. Additionally, a local DC input and an analogue audio input supplement the 8 customisable Dante input channels. Unusually, a headphone socket is also provided, and the neat package features an integral carrying handle. The enclosure is robust and free-standing and various mounting options are provided. The set-up and multiple features of the Greater Divine are accessed remotely by the GlenController app.
The third new introduction is the NSA16 Network Signal Adjuster. This is a simple but very useful product that delivers what it says. It has 16 Dante inputs and 16 Dante outputs with a level control on each channel pair for stereo, or single channels for 8 mono. The final channel can optionally be set as a group mix control of the other 7 channels.
Also debuting at IBC is the latest in the eSports line of audio interfaces, the GTM Mobile. Specifically designed for live tournament eSports on mobile devices, the GTM Mobile adds a direct hardwired connection to the phone enabling seamless two-way data transmission without relying solely on Wi-Fi. This feature is crucial for mobile-based games. It also provides high-speed charging for the connected device. All the features of the standard GTM are present including direct connection for the gamers’ headsets with twin multi-assignable headphone amplifiers, generation and sharing of the team talk mix, and multiple sources for the game audio.
Although not making debuts at IBC, there are other products not seen here before. The DARK DAWN 1616M is the first of a new generation of the industry standard, DARK Dante/AES67 interfaces. This update incorporates several key features that have been requested by users. The DARK DAWN range of interfaces are multichannel analogue and AES input/output devices intended to be installed in a studio setting where cosmetic appearance is important, in addition to providing the legendary robustness of the original DARK 1616M. The 16 analogue inputs are mic/line/ 48v switchable. Channel gain, in and out, can be adjusted from the front panel or the soon to be added remote control via GlenController or UDP on a separate network connection. Network connections can be either Dante or RAVENNA/AES67. The front panel is beautifully machined from a single block of aluminium with no screwheads or connectors visible to enhance its appearance.
The AoIP22M is a small format portable unit similar to the very popular AoIP22, with two analogue inputs and two analogue outputs to interface to a Dante/AES67 network. The main difference with the AoIP22M is that the inputs are switchable from line to microphone. The DC power input is using USB C to allow connection to generic plug-top power supplies or USB power banks. Main features include mic/line switchable inputs on XLR or Phoenix connectors, independent 48v phantom power, variable input gain controls and network connections via a single EtherCON Halo connector. Power options are PoE (Power over Ethernet) in addition to USB C.
You might also like...
Designing IP Broadcast Systems - The Book
Designing IP Broadcast Systems is another massive body of research driven work - with over 27,000 words in 18 articles, in a free 84 page eBook. It provides extensive insight into the technology and engineering methodology required to create practical IP based broadcast…
Demands On Production With HDR & WCG
The adoption of HDR requires adjustments in workflow that place different requirements on both people and technology, especially when multiple formats are required simultaneously.
NDI For Broadcast: Part 3 – Bridging The Gap
This third and for now, final part of our mini-series exploring NDI and its place in broadcast infrastructure moves on to a trio of tools released with NDI 5.0 which are all aimed at facilitating remote and collaborative workflows; NDI Audio,…
Designing An LED Wall Display For Virtual Production - Part 2
We conclude our discussion of how the LED wall is far more than just a backdrop for the actors on a virtual production stage - it must be calibrated to work in harmony with camera, tracking and lighting systems in…
Microphones: Part 2 - Design Principles
Successful microphones have been built working on a number of different principles. Those ideas will be looked at here.