LAMA Brings The Power Of NDI Audio Networking To All Creators

Netherlands-based audio software specialist LAMA is bringing the real-time efficiencies of NDI to the audio world with the LAMA NDI Virtual Soundcard, a free 16 x 16 AoIP software interface that delivers low-latency multi-channel audio over standard IP networks.

A technical collaboration between the global video-over-IP connectivity standard NDI and audio software company LAMA is bringing the plug and play efficiency of the popular AV-over-IP standard to a wider range of audio users. The LAMA NDI Virtual Soundcard emulates the functionality of a physical soundcard without the need for any additional hardware, harnessing the trusted NDI protocol to send and receive high-quality, low-latency audio over standard IP networks.

NDI Audio streaming supports multiple audio channels to allow for the routing of complex audio setups across a network. Providing software-defined connectivity, it enables an audio application to interact with any PC as if it were a standard hardware soundcard, enabling a computer to send and receive NDI Audio using a conventional Ethernet port.

The LAMA NDI Virtual Soundcard leverages the same NDI protocol that revolutionised video production by enabling high-quality video to be transmitted over standard computer networks. By extending this capability to audio, the LAMA NDI Virtual Soundcard brings the same efficiencies to audio users.

Turning a computer into an NDI-enabled device empowers users to network multi-channel audio with minimal setup and integrate seamlessly with a range of audio applications including digital audio workstations (DAWs), live sound mixing consoles and other audio processing software.

To promote widespread adoption, the LAMA NDI Virtual Soundcard supports all the major sound card drivers, including Microsoft Windows’ WDM, Apple’s Core Audio and the ASLA driver for Linux. It also supports the ASIO driver specified by Steinberg and widely used in professional DAWs. 

You might also like...

HDR & WCG For Broadcast: Part 3 - Achieving Simultaneous HDR-SDR Workflows

Welcome to Part 3 of ‘HDR & WCG For Broadcast’ - a major 10 article exploration of the science and practical applications of all aspects of High Dynamic Range and Wide Color Gamut for broadcast production. Part 3 discusses the creative challenges of HDR…

IP Security For Broadcasters: Part 4 - MACsec Explained

IPsec and VPN provide much improved security over untrusted networks such as the internet. However, security may need to improve within a local area network, and to achieve this we have MACsec in our arsenal of security solutions.

Standards: Part 23 - Media Types Vs MIME Types

Media Types describe the container and content format when delivering media over a network. Historically they were described as MIME Types.

Building Software Defined Infrastructure: Part 1 - System Topologies

Welcome to Part 1 of Building Software Defined Infrastructure - a new multi-part content collection from Tony Orme. This series is for broadcast engineering & IT teams seeking to deepen their technical understanding of the microservices based IT technologies that are…

IP Security For Broadcasters: Part 3 - IPsec Explained

One of the great advantages of the internet is that it relies on open standards that promote routing of IP packets between multiple networks. But this provides many challenges when considering security. The good news is that we have solutions…