MRMC And Pixelscope Partnership Delivers Innovative AI-Powered Sports Broadcast Solution

Mark Roberts Motion Control (MRMC), and Pixelscope, a leading provider of AI-automated live sports production solutions, have announced a partnership agreement that will officially bring together MRMC’s robotic hardware products and Pixelscope’s advanced tracking and autonomous producing software to create a market-leading, end-to-end remote acquisition and production workflow solution, taking sports production to a new level.

The joint solution integrates MRMC’s AFC-180 Robotic Heads with the Pixelscope platform. It is being announced following extensive development and a recent successful trial at a number of USA Table Tennis competitions. Complementing MRMC’s hardware, Pixelscope is an innovative AI-powered sports broadcasting system designed for single-user operation. It accurately tracks the ball and players, providing real-time 3D trajectories, and by collecting image, audio, and time-series data, it facilitates the creation of "Sports Big Data", which integrates into the final production of AI-automated live sports broadcasts. Additionally, Pixelscope has the capability to automatically generate highlights of key moments for use in replays during broadcasts, streamlining the content production process and enhancing sports broadcasting efficiency.

The integration of AI tracking systems and broadcast robotics marks a new industrial revolution in the broadcast industry, enhancing efficiency, accuracy, and innovation. This combination allows for automation of processes, reduction of human error, and 24/7 operation while delivering personalised content based on viewer preferences. AI and robotics also enable remote broadcasting and continuous innovation, adapting to evolving industry demands. Ultimately, this revolution promises a future where broadcasting is more engaging, cost-effective, and innovative.

You might also like...

HDR & WCG For Broadcast: Part 3 - Achieving Simultaneous HDR-SDR Workflows

Welcome to Part 3 of ‘HDR & WCG For Broadcast’ - a major 10 article exploration of the science and practical applications of all aspects of High Dynamic Range and Wide Color Gamut for broadcast production. Part 3 discusses the creative challenges of HDR…

The Resolution Revolution

We can now capture video in much higher resolutions than we can transmit, distribute and display. But should we?

Microphones: Part 3 - Human Auditory System

To get the best out of a microphone it is important to understand how it differs from the human ear.

HDR Picture Fundamentals: Camera Technology

Understanding the terminology and technical theory of camera sensors & lenses is a key element of specifying systems to meet the consumer desire for High Dynamic Range.

Demands On Production With HDR & WCG

The adoption of HDR requires adjustments in workflow that place different requirements on both people and technology, especially when multiple formats are required simultaneously.