SDVI Rally Access Workstation Enables Fully Managed Edit-in-the-Cloud Model With Adobe Premiere Pro

SDVI has introduced Rally Access Workstation, a fully managed solution for editing in the cloud with Adobe Premiere Pro. This new addition to the company’s Rally media supply chain management platform enables anywhere, anytime access to hosted edit workstations and content in the cloud, dynamically managing associated infrastructure deployment so that media organizations can scale their edit capacity easily and cost-effectively within an automated media supply chain.

Available now to all Rally users, Rally Access Workstation makes it possible to run an instance of Adobe Premiere Pro on a cloud-based virtual workstation with all content (high-resolution and/or proxy) preloaded in the bin, as well as markers on the timeline corresponding to workorder items that need attention, as identified by automated processing upstream in the supply chain. Because content stays in the cloud, users avoid latencies and egress costs commonly associated with on-premises edit workstations.

By implementing Adobe Premiere Pro workstations in the cloud with Rally Access Workstation, Rally users reduce the burden of maintaining and scheduling physical edit suites. Rather than manage numerous costly machines on premises or in remote-work environments, Rally users can quickly connect authorized editors to high-end edit software and the content they need, on their preferred device, via a web browser and internet connection. With Rally Access Workstation, users can instantly scale up access to address peaks in demand or to free up space in on-premises edit bays for other, more creative work, and scale down just as quickly when those resources are no longer needed.

You might also like...

HDR & WCG For Broadcast: Part 3 - Achieving Simultaneous HDR-SDR Workflows

Welcome to Part 3 of ‘HDR & WCG For Broadcast’ - a major 10 article exploration of the science and practical applications of all aspects of High Dynamic Range and Wide Color Gamut for broadcast production. Part 3 discusses the creative challenges of HDR…

IP Security For Broadcasters: Part 4 - MACsec Explained

IPsec and VPN provide much improved security over untrusted networks such as the internet. However, security may need to improve within a local area network, and to achieve this we have MACsec in our arsenal of security solutions.

Standards: Part 23 - Media Types Vs MIME Types

Media Types describe the container and content format when delivering media over a network. Historically they were described as MIME Types.

Building Software Defined Infrastructure: Part 1 - System Topologies

Welcome to Part 1 of Building Software Defined Infrastructure - a new multi-part content collection from Tony Orme. This series is for broadcast engineering & IT teams seeking to deepen their technical understanding of the microservices based IT technologies that are…

IP Security For Broadcasters: Part 3 - IPsec Explained

One of the great advantages of the internet is that it relies on open standards that promote routing of IP packets between multiple networks. But this provides many challenges when considering security. The good news is that we have solutions…