Solid State Logic Launch Tempest Control App At IBC 2023
Taking virtualised control to new heights, Tempest Control App delivers a fully featured, robust and highly scalable on and off-prem production solution for news, sports, entertainment and more.
Delivering full control of the System T production platform from a software application, Tempest Control App presents the next step in virtualised control solutions for live-to-air broadcast audio.
Delivering full control of all mix, routing, monitoring, setup and automation functions, including the entire suite of next-gen immersive production tools, Solid State Logic’s new Tempest Control App (TCA) brings to the market an unprecedented level of production flexibility and operational adaptability for broadcasters of all sizes. TCA is a robust and highly scalable control solution for key broadcast audio applications including remote production, newsroom production, backup scenarios or anywhere a physical control surface is not required. TCA utilises the same easy-to-use graphical user interface as found across the entire System T range, providing operators with a familiar experience no matter what System T control interface they are using.
Flypack systems
TCA allows broadcasters to deploy ultra-lightweight, high power flypack systems, consisting of only a 1U TE1 Tempest DSP Engine, PC or laptop running the TCA software, and I/O, providing up to 256 paths of on-site low-latency audio processing. For more resource-intensive demands, a system with higher DSP, up to 800 channels, can be specified using the TE2 DSP engine. Combining this level of scalability with its comprehensive control and processing capabilities, a TCA flypack presents a significant step forward in what is considered possible for distributed and decentralised audio production.
Remote production
If a remote workflow is required, a TCA system can be controlled remotely from a studio location via another control interface. This could be a large format System T console in a control room, a computer running the Tempest Control App with a connected fader tile, or simply the software interface in its most streamlined configuration. All aspects of control are available, including AoIP routing, control of the on-location preamps and mixes for local monitoring feeds.
Automated newsroom
TCA seamlessly integrates with automated newsroom production platforms, including EVS, Grass Valley, Ross, Sony and Viz. Key features including channel and bus fader levels and PFL state can be controlled from the newsroom automation, with local control simultaneously available to an operator. A typical newsroom system could consist of a touch screen, 1U Tempest DSP Engine, I/O and optional furniture-mounted fader tile, with a virtual machine hosting the TCA, providing a comprehensive feature-set in a package requiring little in the way of control-room or rack-room real estate.
Virtualised control for cloud processing
Solid state Logic, along with Audiotonix sister company, Calrec, have developed a cloud-based processing platform which over the past 12 months has been utilised on a number of successful proof of concept events with broadcast partners. TCA will provide a software-based control solution that can run ‘locally’ alongside the cloud-based audio processing. The existing System T remote functionality can be used to connect another control surface which is on the ground. This could be a large format console, a smaller console, or another instance of TCA.
The System T production platform
System T is Solid State Logic’s award-winning, next-gen broadcast production platform. It is a truly IP-native, distributed, and scalable audio production system that can be tailored to any production application. It offers market-leading architectural flexibility; any configuration of control surfaces, processing engines and I/O can be combined to build the perfect system.
You might also like...
Designing IP Broadcast Systems
Designing IP Broadcast Systems is another massive body of research driven work - with over 27,000 words in 18 articles, in a free 84 page eBook. It provides extensive insight into the technology and engineering methodology required to create practical IP based broadcast…
NDI For Broadcast: Part 3 – Bridging The Gap
This third and for now, final part of our mini-series exploring NDI and its place in broadcast infrastructure moves on to a trio of tools released with NDI 5.0 which are all aimed at facilitating remote and collaborative workflows; NDI Audio,…
Designing An LED Wall Display For Virtual Production - Part 2
We conclude our discussion of how the LED wall is far more than just a backdrop for the actors on a virtual production stage - it must be calibrated to work in harmony with camera, tracking and lighting systems in…
Microphones: Part 2 - Design Principles
Successful microphones have been built working on a number of different principles. Those ideas will be looked at here.
Expanding Display Capabilities And The Quest For HDR & WCG
Broadcast image production is intrinsically linked to consumer displays and their capacity to reproduce High Dynamic Range and a Wide Color Gamut.