LTN Hits 1 Million Network Live Feed Milestone

LTN has delivered 1 million live video feeds via the LTN Network, the company’s proprietary multicast-enabled global IP network that delivers <200ms latency and 99.999% reliability.

Ushering in the future of global media transport with reliable, scalable, and intelligent distribution for high value content, LTN’s industry leading, multicast enabled IP network provides a cost efficient, flexible alternative to traditional distribution mechanisms that drives scale and monetization for content owners worldwide.

On May 8 2023, LTN managed its 1 millionth live feed for a live soccer game between Arsenal de Sarandí and Gimnasia La Plata in Argentina’s Liga Profesional de Fútbol. Since its inception in 2007, LTN has delivered live feeds via the LTN Network for primary transmission, testing, and monitoring for a diverse range of high value programming including live news coverage, entertainment, political live events, esports, and premium live sports events such as the Rio 2016 Olympic Games, NFL Draft 2020, and American Idol.

Every live feed delivered via the LTN Network includes built-in insights, rich data, and business intelligence to give customers greater visibility and control over their content compared with traditional satellite or fiber-based models. Via the LTN Network portal, customers can seamlessly access data around viewing metrics, ISP connectivity, signal continuity, packet loss, latency, and last-mile health. LTN’s advanced tools and always on expert TOC support deliver proactive troubleshooting and empower customers to gain a deeper understanding and drive efficiencies throughout every stage of the content value chain.

World-leading organizations such as MSG Networks, TelevisaUnivision, Deutsche Welle, Sinclair Broadcast Group, and Fox Sports have harnessed the LTN Network to deliver high-value sports, news, and other entertainment content to global viewers across traditional broadcast, over the top (OTT), free ad-supported streaming TV (FAST), and other digital platforms.

You might also like...

HDR & WCG For Broadcast: Part 3 - Achieving Simultaneous HDR-SDR Workflows

Welcome to Part 3 of ‘HDR & WCG For Broadcast’ - a major 10 article exploration of the science and practical applications of all aspects of High Dynamic Range and Wide Color Gamut for broadcast production. Part 3 discusses the creative challenges of HDR…

IP Security For Broadcasters: Part 4 - MACsec Explained

IPsec and VPN provide much improved security over untrusted networks such as the internet. However, security may need to improve within a local area network, and to achieve this we have MACsec in our arsenal of security solutions.

Standards: Part 23 - Media Types Vs MIME Types

Media Types describe the container and content format when delivering media over a network. Historically they were described as MIME Types.

Building Software Defined Infrastructure: Part 1 - System Topologies

Welcome to Part 1 of Building Software Defined Infrastructure - a new multi-part content collection from Tony Orme. This series is for broadcast engineering & IT teams seeking to deepen their technical understanding of the microservices based IT technologies that are…

IP Security For Broadcasters: Part 3 - IPsec Explained

One of the great advantages of the internet is that it relies on open standards that promote routing of IP packets between multiple networks. But this provides many challenges when considering security. The good news is that we have solutions…