Riedel Delivers IP Solutions For High-Profile Quince Imaging Esports Event

Riedel MediorNet FusioN 6B Edge Devices
Quince Imaging, provider of high-resolution holographic displays and visually stunning esports events, has deployed multiple MediorNet FusioN 6B edge devices and a VirtU 48-S IP core infrastructure platform for one of its latest high-profile esports projects.
In preparing for the event, Quince Imaging needed to establish signals to 24 4K UHD Panasonic laser projectors distributed throughout the arena within three weeks. Under this tight deadline, and to manage the project adequately, the team needed a standards-based, unified, comprehensive solution rather than relying on a connected system of single-purpose devices.
Riedel’s solution was a relatively small and flexible setup consisting of 40 MediorNet FusioN 6B edge devices paired with a single, 1-RU VirtU 48-S IP core infrastructure platform and an assortment of SFPs plus lots of fiber. The MediorNet FusioN edge devices allowed for easy third-party operation and provided high-quality Cinema 4K video throughout the large venue, while the VirtU 48-S became the backbone of the system and handily distributed the video and control signals as required throughout the space.
Approximately half of the FusioNs performed the necessary HDMI/12G-to-IP ST 2110 conversions from the Disguise media server’s HMDI output ports. The newly converted ST 2110 signals were able to easily traverse the venue via fiber, simplifying cabling. The other half of the FusioNs converted the ST 2110 signals back to cinema resolution (4K 12G/SDI) to feed the volumetric projectors placed around the venue. These small FusioNs were tied to the projectors, even in difficult positions such as up on trusses, minimizing any cable runs. Overall, the FusioN edge devices paired with the VirtU 48-S streamlined the live event production work, enabling high-resolution workflows for the high-end event by using 4K and volumetric projection for larger-than-life, stunning results.
You might also like...
Monitoring & Compliance In Broadcast: Part 1 - Cloud, Multi-Site & Remote Systems
‘Monitoring & Compliance In Broadcast’ explores how exemplary content production and delivery standards are maintained and legal obligations are met. The series includes four Themed Content Collections, each of which tackles a different area of the media supply chain. Part 1 con…
The Ultimate Compression Technology?
Our resident provocateur Dave Shapton speculates on the nature of compression and its potential future evolutionary path.
Live Sports Production: Control Room Teams & Workflow
Why the composition and workflow of the gallery creative team have remained largely unchanged for many years… and the effort taken by engineering to support creative teams.
Microphones: Part 7 - Microphones For Stereophony
Once the basic requirements for reproducing sound were in place, the most significant next step was to reproduce to some extent the spatial attributes of sound. Stereophony, using two channels, was the first successful system.
Broadcast Standards - The Book
Broadcast Standards – The Book is a unique reference resource for broadcast engineers, operators and system designers. Never before has such a huge body of broadcast industry specific information been collated from international standards bodies and distilled into a single source o…