LiveU’s New On-Site Production Solution Adds Remote Production Efficiencies To Outside Broadcasts

LiveU has unveiled its groundbreaking On-site Production Solution tailored specifically for live sports and other event driven verticals.

Traditional multi-camera on-site productions are expensive and complex to set up, requiring radio frequency (RF) equipment, antennas, cables and pre-sourced internet capabilities to be deployed. In contrast, LiveU's new on-site solution offers unmatched efficiency at a very cost-effective price point. The new solution enables bonded wireless transmission from the field straight into the production truck in a single click, with no need for a fixed internet connection.

Leveraging the experience gained from pioneering the use of IP-video-over-bonded-cellular, LiveU's solution includes its multi-cam/compact 5G 4K field units, and Mobile Receiver in the OB truck. Live video is transmitted directly from the units to the OB truck in a highly resilient manner without the need for cables, fixed internet or complex networking configurations. The responsiveness of a local control room creating a program feed is maintained, while avoiding much of the cost associated with setting up complex, traditionally connected workflows.  The live feeds are transferred via the public internet and the LU-Link cloud service as part of a seamless workflow.

Built from the ground up to optimize the performance benefits of LRT (LiveU Reliable Transport) such as low latency, high-quality, resilience and 5G, LiveU's solution means on-site production is no longer only viable for the big leagues.

LiveU's On-site Production Solution is available with a special launch offer of 15 months' usage for the price of 12, allowing customers to experience more sustainable productions firsthand. They can explore operational optimizations that come from being able to reduce the resources, time and budget required to go live.

Part of the LiveU EcoSystem, the solution will be showcased at the 2023 NAB Show in Las Vegas.

You might also like...

Designing An LED Wall Display For Virtual Production - Part 1

The LED wall is far more than just a backdrop for the actors on a virtual production stage - it must be calibrated to work in harmony with camera, tracking and lighting systems in an interdependent array of technology.

NDI For Broadcast: Part 1 – What Is NDI?

This is the first of a series of three articles which examine and discuss NDI and its place in broadcast infrastructure.

Brazil Adopts ATSC 3.0 For NextGen TV Physical Layer

The decision by Brazil’s SBTVD Forum to recommend ATSC 3.0 as the physical layer of its TV 3.0 standard after field testing is a particular blow to Japan’s ISDB-T, because that was the incumbent digital terrestrial platform in the country. C…

Broadcasting Innovations At Paris 2024 Olympic Games

France Télévisions was the standout video service performer at the 2024 Paris Summer Olympics, with a collection of technical deployments that secured the EBU’s Excellence in Media Award for innovations enabled by application of cloud-based IP production.

HDR & WCG For Broadcast - Expanding Acquisition Capabilities With HDR & WCG

HDR & WCG do present new requirements for vision engineers, but the fundamental principles described here remain familiar and easily manageable.