NetOn.Live Showcases Latest LiveOS Production Platform
At NAB 2023, NetOn.Live, an innovative provider of live and remote IP production solutions, is showcasing the latest version of its revolutionary LiveOS Production Platform for live IP-based media production. The LiveOS platform allows organizations to design, configure, and quickly spin up multiple concurrent productions, such as drama, sports, news, and entertainment.
NAB attendees will see how LiveOS can support any type of production, from a single recording studio to a multi-studio facility with enterprise broadcast infrastructure. Powerful and flexible, LiveOS enables organizations to intelligently harness private cloud production power between multiple simultaneous productions and locations. LiveOS is a video-over-IP solution that leverages the advantages of SMPTE 2110, while providing seamless switching in the IP switch without delays. Running on COTS (commercial off-the-shelf) hardware, LiveOS represents a new, cost-effective approach to equipping production facilities for any type of program at the highest quality.
LiveOS allows organizations to perform comprehensive productions in a software only IP world. External panels like video switchers, audio mixers, SloMo controllers and more can be easily added to the system if operators prefer tactile interfaces. The flexibility of LiveOS allows services and capabilities to be added at any time. Organizations benefit from a more predictable and transparent Opex with shorter and lighter IT investment cycles.
NAB attendees will also see NetOn.Live’s remote production unit “REMI” which allows users to take a “carry-on” sized bag that contains all the connectivity required for a four-camera production. The REMI unit simply connects back to base by either a dark fibre or open Internet connection, enabling a complete multicamera production. REMI is designed for sporting events and matches that are not tier one but still need coverage, or for debates and meetings where 2-4 cameras are needed, including company events, townhall events, and political debates.
You might also like...
HDR & WCG For Broadcast: Part 3 - Achieving Simultaneous HDR-SDR Workflows
Welcome to Part 3 of ‘HDR & WCG For Broadcast’ - a major 10 article exploration of the science and practical applications of all aspects of High Dynamic Range and Wide Color Gamut for broadcast production. Part 3 discusses the creative challenges of HDR…
IP Security For Broadcasters: Part 4 - MACsec Explained
IPsec and VPN provide much improved security over untrusted networks such as the internet. However, security may need to improve within a local area network, and to achieve this we have MACsec in our arsenal of security solutions.
Standards: Part 23 - Media Types Vs MIME Types
Media Types describe the container and content format when delivering media over a network. Historically they were described as MIME Types.
Building Software Defined Infrastructure: Part 1 - System Topologies
Welcome to Part 1 of Building Software Defined Infrastructure - a new multi-part content collection from Tony Orme. This series is for broadcast engineering & IT teams seeking to deepen their technical understanding of the microservices based IT technologies that are…
IP Security For Broadcasters: Part 3 - IPsec Explained
One of the great advantages of the internet is that it relies on open standards that promote routing of IP packets between multiple networks. But this provides many challenges when considering security. The good news is that we have solutions…