Chyron Enhances PRIME

Chyron has introduced PRIME 4.6, a new release of the company’s software-based live production platform with enhancements that empower users to realize uncompressed production workflows in the cloud, leverage data in real time to drive productions, and introduce exciting interactive graphic elements to online streams.

In addition to unlocking greater flexibility in the cloud and facilitating creation of true CG-quality experiences for online viewers, this version delivers numerous enhancements that boost ease of operation for both designers and playout operators.

PRIME 4.6 addresses top priorities for content creators both now and in the future, delivering forward-leaning features and capabilities that support cloud workflows, data-driven storytelling, and greater viewer interactivity. 

The update applies across PRIME Platform, PRIME CG, and PRIME Edge.

PRIME Platform — More Flexible and Robust Cloud Workflows
Through updates to PRIME Platform, Chyron’s AWS Cloud Digital Interface (CDI) integration now supports alpha signals, allowing for transport of uncompressed key+fill graphics in an AWS cloud workflow. Additionally, a new “Upload to Chyron LIVE” feature now supports the upload of graphics directly to Chyron LIVE cloud instances. Together, these additions to PRIME 4.6 allow users to move more of their live production workflow to the cloud and, in turn, reduce the time, cost, and complexity of spinning up new channels for new markets.

PRIME CG — Greater Control and Ease of Use
Numerous quality-of-life improvements across PRIME CG help designers organize scene elements and quickly navigate to the objects they need, even when working with complex graphics with numerous text fields, objects, and parameters. Updates to the CG Playout interface provide more adaptive control of graphics during live playout. Operators can live-edit text data sources and use hot keys to execute conditions, such as changes of graphics color, font weight, etc., that were traditionally dictated by designers.

PRIME Edge — Multi-Channel Interactive Graphics Streams
With PRIME 4.6, the multi-channel flexibility of CG playout is now available to PRIME Edge interactive graphics streams. Within a single URL overlay, producers can layer multiple graphics onto a single stream, dynamically animating graphics in and out for viewer interaction. Along with this powerful functionality, the browser-based Edge Console features a new playout interface to manage, preview, and go live with interactive graphics across a virtually unlimited number of streaming channels.

You might also like...

IP Security For Broadcasters: Part 9 - NMOS Security

NMOS has succeeded in providing interoperability between media devices on IP infrastructures, and there are provisions within the specifications to help maintain system security.

Automating HDR-SDR Conversion

Automation seems like an obvious solution but effective conversion involves understanding what the image content is and therefore what the priorities are for how it should look.

IP Security For Broadcasters: Part 8 - RADIUS Network Access

Maintaining controlled access is critical for any secure network, especially when working with high-value media in broadcast environments.

Live Sports Production: Part 1 - New Sports Production Workflows

Welcome to Part 1 of ‘Live Sports Production’ - This new multi-part series uses a round table style format to explore the technology of live sports production with some of the industry’s leading system designers. It is a fascinating insight i…

Microphones: Part 5 - The Variable Directivity Microphone

The variable directivity microphone is very popular for studio work. What goes on inside is very clever and not widely appreciated.