NEP’s Supershooter 6 Hits The Road With Cobalt Digital Gear Onboard
Supershooter 6 has twelve frames of Cobalt Digital’s signal processing, conversion and distribution gear onboard.
Supershooter 6 is the newest member of NEP Group’s U.S. Mobile Units fleet. The IP-powered, 3G, 1080p, HDR, 4K-ready next-gen mobile unit is equipped with the technology required to support the demanding and evolving requirements of today’s live sports and entertainment content creators.
For Supershooter 6, Cobalt provided NEP with 12 HPF-9000 20 slot, high-power frames packed with openGear form factor cards and Cobalt’s OGCP-9000 ethernet remote control panel optimized for live color correction applications. The configuration comprises 4K and HDR capable cards and supports up/down/cross conversion, audio processing and color correction. The system maximizes space by enabling multiple capabilities such as multi-rate distribution, 3G/HD to SDI and analog down conversion, high-density coax to fiber conversion, and multi-path up, down, cross conversion to be leveraged from a compact footprint.
Highlights of the elaborate system include over 100 Cobalt openGear Distribution Amplifiers from several of the Company’s card families, including the 9910, 9501, 9502, and 9410, to give Supershooter 6 a full scope of 3G/HD/SD/ASI capabilities in a compact footprint. Functionality includes dual and multi-rate reclocking, analog video looping distribution with EQ, and extensive downconverting and output crosspoint features. The 53’ mobile unit has numerous Cobalt 9905-MPx software defined audio/video processing cards installed, the Company’s Swiss-army knife solution that provides quad path 3G/SD/HD UHD up/down/cross conversion, frame sync, flexible AES and MADI embed/de-embed, 3D-LUT-PRO, advanced color correction and branding capabilities. Supershooter 6 also has the 9902-UDX 3G/HD/SD-SDI up/down/cross converter, frame sync, audio embedder/de-embedder with four analog audio and composite analog CVBS video input/output.
In addition, Cobalt loaded a sizeable number of options onto the cards for NEP including presets to convert SDR to HDR and back, 3D LUTs, 4K color corrector software, RGB color correction with gain, lift and gama chroma and luma clipping.
You might also like...
Standards: Part 24 - Timed-text & Subtitles Overview
Carriage of timed-text must be closely synchronized to the AV stream to ensure it is presented in a timely manner so here we describe the standards that enable this for both broadcast and internet delivery.
HDR & WCG For Broadcast: Part 3 - Achieving Simultaneous HDR-SDR Workflows
Welcome to Part 3 of ‘HDR & WCG For Broadcast’ - a major 10 article exploration of the science and practical applications of all aspects of High Dynamic Range and Wide Color Gamut for broadcast production. Part 3 discusses the creative challenges of HDR…
IP Security For Broadcasters: Part 4 - MACsec Explained
IPsec and VPN provide much improved security over untrusted networks such as the internet. However, security may need to improve within a local area network, and to achieve this we have MACsec in our arsenal of security solutions.
Standards: Part 23 - Media Types Vs MIME Types
Media Types describe the container and content format when delivering media over a network. Historically they were described as MIME Types.
Building Software Defined Infrastructure: Part 1 - System Topologies
Welcome to Part 1 of Building Software Defined Infrastructure - a new multi-part content collection from Tony Orme. This series is for broadcast engineering & IT teams seeking to deepen their technical understanding of the microservices based IT technologies that are…