Teradek Announces Serv 4K: 4K HDR Streaming, Collaboration, And Review - From Set To Post
Serv 4K is a 4K HDR hardware/software production-streaming solution that integrates cloud and local-network platforms in a flexible, streamlined workflow, simplifying real-time creative collaboration and decision-making for stakeholders on and off set.
“Serv 4K unifies on-set and remote streaming setups with a 4K HDR-ready device that’s easy to set up, manage, and access” said Greg Smokler, VP of Cine Product at Creative Solutions. “It’s part of an end-to-end streaming solution that removes barriers to creative collaboration by providing incredible image fidelity, simplified remote viewing and stream management, and double the local streaming capacity.”
Teradek positions Serv 4K as a next-gen production-streaming solution that combines and expands the local-streaming functionality of Serv Pro with the cloud-streaming tools of the Teradek Cube to offer a 4K HDR hardware/software ecosystem that addresses post-2020 production realities.
Serv 4K boasts a higher bitrate encode using H.264 or H.265 with 256-bit encryption and HDR (DCI-P3, PQ2084) throughput, allowing 4K60p 10bit 4:2:2 images to be securely streamed live or as instant recordings on-set and to remote viewers. Setup is straightforward for camera teams as the workflow, the device and web UI, and mobile app management are all intuitively designed for the simplest experience. Serv 4K also supports HEVC, delivering high-quality media in smaller file sizes.
Up to 20 devices can stream on a local network using Teradek’s Vuer app, with iOS, Android, PC, MacOS and AppleTV support. Unlimited devices can access cloud-based live streaming and upload instant recordings to Teradek Core and third-party platforms like Frame.io, an Adobe company. If internet connection is lost, recordings are saved to an SD card for secure upload once connection has been restored. Streams and recordings are compatible with MacOS, iOS, Android, and web browsers.
You might also like...
Expanding Display Capabilities And The Quest For HDR & WCG
Broadcast image production is intrinsically linked to consumer displays and their capacity to reproduce High Dynamic Range and a Wide Color Gamut.
Standards: Part 20 - ST 2110-4x Metadata Standards
Our series continues with Metadata. It is the glue that connects all your media assets to each other and steers your workflow. You cannot find content in the library or manage your creative processes without it. Metadata can also control…
Delivering Intelligent Multicast Networks - Part 2
The second half of our exploration of how bandwidth aware infrastructure can improve data throughput, reduce latency and reduce the risk of congestion in IP networks.
If It Ain’t Broke Still Fix It: Part 1 - Reliability
IP is an enabling technology which provides access to the massive compute and GPU resource available both on- and off-prem. However, the old broadcasting adage: if it ain’t broke don’t fix it, is no longer relevant, and potentially hig…
NDI For Broadcast: Part 2 – The NDI Tool Kit
This second part of our mini-series exploring NDI and its place in broadcast infrastructure moves on to exploring the NDI Tools and what they now offer broadcasters.