Autodesk Debuts Flame On The AWS Cloud
Updates to Autodesk’s Flame family of products help artists deliver pixel-perfect content faster, with new cloud workflow capabilities and upgraded HDR and animation features.
Autodesk’s Flame family of products now runs on Amazon Web Services (AWS), empowering creative teams to deliver professional-grade content fast and securely, virtually from anywhere. Flame on the cloud debuts in a feature-rich update to Autodesk Flame, Flare, and Flame Assist, along with enhanced HDR and animation workflows to help artists achieve high-end VFX that exceed client and audience expectations.
“As part of our ongoing efforts to support a cloud-based production ecosystem for the media and entertainment industry, our engineering team worked closely with AWS and system integrators to bring artists an alternative to working with Flame via on-premise workstations,” said Steve McNeill, Director of Engineering at Autodesk. “Artists can now tap into Flame on the AWS cloud, helping teams scale up capacity during crunch times without needing to purchase additional hardware. Working on the cloud further supports seamless collaboration with remote artists, as globally dispersed teams are tasked with managing increasingly complex productions.”
You might also like...
Designing IP Broadcast Systems - The Book
Designing IP Broadcast Systems is another massive body of research driven work - with over 27,000 words in 18 articles, in a free 84 page eBook. It provides extensive insight into the technology and engineering methodology required to create practical IP based broadcast…
Demands On Production With HDR & WCG
The adoption of HDR requires adjustments in workflow that place different requirements on both people and technology, especially when multiple formats are required simultaneously.
NDI For Broadcast: Part 3 – Bridging The Gap
This third and for now, final part of our mini-series exploring NDI and its place in broadcast infrastructure moves on to a trio of tools released with NDI 5.0 which are all aimed at facilitating remote and collaborative workflows; NDI Audio,…
Designing An LED Wall Display For Virtual Production - Part 2
We conclude our discussion of how the LED wall is far more than just a backdrop for the actors on a virtual production stage - it must be calibrated to work in harmony with camera, tracking and lighting systems in…
Microphones: Part 2 - Design Principles
Successful microphones have been built working on a number of different principles. Those ideas will be looked at here.