Autodesk Acquires Moxion Cloud Solution For Digital Dailies
Moxion on a film set.
Deal expands Autodesk’s platform for media and entertainment industry upstream to include on-set production workflows.
Following Frame.io’s purchase by Adobe, Autodesk has acquired Moxion, a New Zealand-based developer of a cloud-based platform for digital dailies.
Moxion has been used on “The Midnight Sky,” “The Marvelous Mrs. Maisel,” and “The Matrix Resurrections.” The acquisition of Moxion’s talent and technology is said to expand Autodesk's own cloud platform for Media and Entertainment upstream, moving beyond post-production into production, bringing new users to Autodesk while helping better integrate processes across the entire content production chain.
Founded In 2015, Moxion has won an Engineering Excellence Award from the HPA, a Workflow Systems Medal from SMPTE and a Lumiere Award from the Advanced Imaging Society.
The company enables professionals to collaborate and review camera footage on-set and remotely with the efficiency and immediacy required to make creative decisions during principal photography in 4K HDR quality and with studio-grade security, reducing rework. The solution works offline, not live.
“As the content demand continues to boom with pressure on creators to do more for less, this acquisition helps us facilitate broader collaboration and communication, and drive greater efficiencies in the production process, saving time and money,” said Diana Colella, Autodesk. “Moxion accelerates our vision for production in the cloud, building on our recent acquisition of Tangent Labs.”
“We look forward to combining the efforts of our talented team with the deep resources and wealth of engineering talent at Autodesk to give customers new Moxion features and integrations,” said Hugh Calveley, CEO, Moxion. “Bringing together industry leading on-set and post-production workflows will help unite data and increase collaboration across the production process to improve project efficiency.”
You might also like...
HDR & WCG For Broadcast: Part 3 - Achieving Simultaneous HDR-SDR Workflows
Welcome to Part 3 of ‘HDR & WCG For Broadcast’ - a major 10 article exploration of the science and practical applications of all aspects of High Dynamic Range and Wide Color Gamut for broadcast production. Part 3 discusses the creative challenges of HDR…
IP Security For Broadcasters: Part 4 - MACsec Explained
IPsec and VPN provide much improved security over untrusted networks such as the internet. However, security may need to improve within a local area network, and to achieve this we have MACsec in our arsenal of security solutions.
Standards: Part 23 - Media Types Vs MIME Types
Media Types describe the container and content format when delivering media over a network. Historically they were described as MIME Types.
Building Software Defined Infrastructure: Part 1 - System Topologies
Welcome to Part 1 of Building Software Defined Infrastructure - a new multi-part content collection from Tony Orme. This series is for broadcast engineering & IT teams seeking to deepen their technical understanding of the microservices based IT technologies that are…
IP Security For Broadcasters: Part 3 - IPsec Explained
One of the great advantages of the internet is that it relies on open standards that promote routing of IP packets between multiple networks. But this provides many challenges when considering security. The good news is that we have solutions…