Cobalt Digital’s Role In NBC Universal’s Tokyo Olympics Broadcasts
Cobalt Digital’s 9904-UDX.
An IBC Special Award presented to NBCU for technical capabilities during the Tokyo Games, naming Cobalt Digital in the submission.
The award honored NBCU for its technical proficiency that brought the Tokyo Olympic Games to its audience, offering them the opportunity to enjoy live action in UHD.
NBCU covered the whole content pipeline, from acquisition in HLG and distribution in PQ to a new version of its Skypath distribution system, ensuring the Ultra HD versions were made available to more than 50 local TV stations across the USA. This guaranteed that the full HDR Dolby Vision and Dolby Atmos Ultra HD experience was available to 70% of the country.
NBCU used the 3D LUT processing feature on Cobalt Digital’s 9904-UDX audio/video processor cards as the engine for its own NBCU’s LUTS which fed their UHD playout system. Incorporating the Cobalt cards into its workflow allowed NBCU to achieve quality conversion of either SDR to HDR, or HDR to SDR, and cross-conversion from HLG to PQ providing the broadcaster with the enhanced agility to deliver the finest possible video quality to its audience.
You might also like...
IP Security For Broadcasters: Part 1 - Psychology Of Security
As engineers and technologists, it’s easy to become bogged down in the technical solutions that maintain high levels of computer security, but the first port of call in designing any secure system should be to consider the user and t…
Demands On Production With HDR & WCG
The adoption of HDR requires adjustments in workflow that place different requirements on both people and technology, especially when multiple formats are required simultaneously.
If It Ain’t Broke Still Fix It: Part 2 - Security
The old broadcasting adage: ‘if it ain’t broke don’t fix it’ is no longer relevant and potentially highly dangerous, especially when we consider the security implications of not updating software and operating systems.
Standards: Part 21 - The MPEG, AES & Other Containers
Here we discuss how raw essence data needs to be serialized so it can be stored in media container files. We also describe the various media container file formats and their evolution.
NDI For Broadcast: Part 3 – Bridging The Gap
This third and for now, final part of our mini-series exploring NDI and its place in broadcast infrastructure moves on to a trio of tools released with NDI 5.0 which are all aimed at facilitating remote and collaborative workflows; NDI Audio,…