WorldCast Systems Ramps Up APT Codec Range Performance

WorldCast Systems, a leading global supplier of advanced broadcast solutions, announces a major new release of its APT IP Codec range.

Designed for MFN, SFN, and STL applications, the APT Codec 4.0 includes several new features and enhancements. The most significant include the revolutionary APTmpX algorithm and SynchroStream, both available as software options.

  • APTmpX: the world’s first and only non-destructive MPX/composite compression algorithm to save network bandwidth while maintaining the original composite signal quality.
  • SynchroStream: a new APT technology for precise and stable time-synchronous IP transmission and playout of audio content. It is the most effective tool for optimizing analog FM-SFN networks with the most precise time alignment. SynchroStream allows to move mush zones in the narrowest steps of less than 50 meters in the field. SynchroStream is supplied as a software option on the existing APT IP Codec range and equips the APT IP Codec for use in FM-SFN networks (IP Codec hardware rev. 3 required). SynchroStream utilizes an externally supplied 10MHz clock and the 1pps signal as time reference (e.g., from satellite). 

Users also benefit from:

  • Precision clock module for GPS: Hardware option to apply the external clock from a GPS receiver (for APT IP Codec rev. 3).
  • NTP – Content time alignment: With the NTP based content time alignment feature, the encoder determines the target latency of an IP link to the transmitters. With SR 4.0, the timing is controlled by Timestamps on the IP packets.  This enhancement enables the same program to broadcast on different carrier frequencies (MFN); these programs are temporally aligned and kept within the limits of the perceptual ability by the human ear.
  • NAT transversal connection mode: Dynamic IP address assignment and the NAT of a cellular network prevent reliable program supply to a transmitter through the network’s air interface. The NAT traversal mode eliminates these barriers and allows to run stable cellular STLs.

You might also like...

Designing IP Broadcast Systems

Designing IP Broadcast Systems is another massive body of research driven work - with over 27,000 words in 18 articles, in a free 84 page eBook. It provides extensive insight into the technology and engineering methodology required to create practical IP based broadcast…

NDI For Broadcast: Part 3 – Bridging The Gap

This third and for now, final part of our mini-series exploring NDI and its place in broadcast infrastructure moves on to a trio of tools released with NDI 5.0 which are all aimed at facilitating remote and collaborative workflows; NDI Audio,…

Designing An LED Wall Display For Virtual Production - Part 2

We conclude our discussion of how the LED wall is far more than just a backdrop for the actors on a virtual production stage - it must be calibrated to work in harmony with camera, tracking and lighting systems in…

Microphones: Part 2 - Design Principles

Successful microphones have been built working on a number of different principles. Those ideas will be looked at here.

Expanding Display Capabilities And The Quest For HDR & WCG

Broadcast image production is intrinsically linked to consumer displays and their capacity to reproduce High Dynamic Range and a Wide Color Gamut.