News12 Chooses Polygon Ipsum And Unreal Engine
News12 Networks consists of seven local cable news channels.
News12 Networks has selected Polygon Labs’ data aggregation and visualization platform, Ipsum, integrated with Epic Games’ Unreal Engine.
News12 Networks consists of seven local cable news channels in the New York area, owned by Altice USA. Recently, it expanded its Master Control graphics operations with seven additional Unreal Engine graphic outputs controlled by Polygon Ipsum. News12 wanted to expand its ticker operations across multiple channels while increasing its sponsorship capabilities and efficiency with the latest real-time graphics render technology.
The network chose Polygon Ipsum and Unreal Engine to run multiple on-air tickers, weather graphics, channel branding and events-based graphics. Ipsum seamlessly aggregates all News12’s incoming data feeds, controls multiple Unreal Engine outputs, and provides a simple, efficient, and highly scalable interface for its producers and journalists to manage, curate, share and playout these feeds from any browser at any location.
“It’s important for us to establish a look and feel that can be informative and dynamic because we want to engage our viewers to the fullest extent and distinguish ourselves from the competition,” explains Travis Machacek, Director of Technical Operations, News12. “Polygon Ipsum gives our graphics that unique look plus it’s cost-effective, scalable, and gives us unlimited graphics control and coordination.”
David Jorba, Polygon Labs’ Chief Strategy & Business Development Officer adds, “The combination of Ipsum and Unreal Engine provides fast-paced news organizations like News12 with powerful tools that allow them to easily control their graphics output across their entire network operations.”
You might also like...
HDR & WCG For Broadcast: Part 3 - Achieving Simultaneous HDR-SDR Workflows
Welcome to Part 3 of ‘HDR & WCG For Broadcast’ - a major 10 article exploration of the science and practical applications of all aspects of High Dynamic Range and Wide Color Gamut for broadcast production. Part 3 discusses the creative challenges of HDR…
IP Security For Broadcasters: Part 4 - MACsec Explained
IPsec and VPN provide much improved security over untrusted networks such as the internet. However, security may need to improve within a local area network, and to achieve this we have MACsec in our arsenal of security solutions.
IP Security For Broadcasters: Part 3 - IPsec Explained
One of the great advantages of the internet is that it relies on open standards that promote routing of IP packets between multiple networks. But this provides many challenges when considering security. The good news is that we have solutions…
The Resolution Revolution
We can now capture video in much higher resolutions than we can transmit, distribute and display. But should we?
Microphones: Part 3 - Human Auditory System
To get the best out of a microphone it is important to understand how it differs from the human ear.