News12 Chooses Polygon Ipsum And Unreal Engine

News12 Networks consists of seven local cable news channels.
News12 Networks has selected Polygon Labs’ data aggregation and visualization platform, Ipsum, integrated with Epic Games’ Unreal Engine.
News12 Networks consists of seven local cable news channels in the New York area, owned by Altice USA. Recently, it expanded its Master Control graphics operations with seven additional Unreal Engine graphic outputs controlled by Polygon Ipsum. News12 wanted to expand its ticker operations across multiple channels while increasing its sponsorship capabilities and efficiency with the latest real-time graphics render technology.
The network chose Polygon Ipsum and Unreal Engine to run multiple on-air tickers, weather graphics, channel branding and events-based graphics. Ipsum seamlessly aggregates all News12’s incoming data feeds, controls multiple Unreal Engine outputs, and provides a simple, efficient, and highly scalable interface for its producers and journalists to manage, curate, share and playout these feeds from any browser at any location.
“It’s important for us to establish a look and feel that can be informative and dynamic because we want to engage our viewers to the fullest extent and distinguish ourselves from the competition,” explains Travis Machacek, Director of Technical Operations, News12. “Polygon Ipsum gives our graphics that unique look plus it’s cost-effective, scalable, and gives us unlimited graphics control and coordination.”
David Jorba, Polygon Labs’ Chief Strategy & Business Development Officer adds, “The combination of Ipsum and Unreal Engine provides fast-paced news organizations like News12 with powerful tools that allow them to easily control their graphics output across their entire network operations.”
You might also like...
HDR & WCG For Broadcast - The Book
‘HDR & WCG For Broadcast – The Book’ is a multi-article exploration of the science and practical applications of all aspects of High Dynamic Range and Wide Color Gamut within broadcast production.
BEITC At NAB 2025: Conference Sessions Preview - Part 1
Once again in 2025 The Broadcast Bridge is proud to be the sole media partner for the BEIT Conference Sessions at NAB. They are not free, but the conference sessions are a unique opportunity to engage with very high quality in-person…
Monitoring & Compliance In Broadcast: Part 1 - Cloud, Multi-Site & Remote Systems
‘Monitoring & Compliance In Broadcast’ explores how exemplary content production and delivery standards are maintained and legal obligations are met. The series includes four Themed Content Collections, each of which tackles a different area of the media supply chain. Part 1 con…
The Ultimate Compression Technology?
Our resident provocateur Dave Shapton speculates on the nature of compression and its potential future evolutionary path.
Live Sports Production: Control Room Teams & Workflow
Why the composition and workflow of the gallery creative team have remained largely unchanged for many years… and the effort taken by engineering to support creative teams.