EVS And Haivision Partner For Live Remote Replay Operations

Low-latency video streaming and networking solutions from Haivision allow EVS replay operators to seamlessly work from anywhere.

Broadcasters are looking to enable decentralized approaches to covering live events. To achieve this, they are building workflows that promote efficiency and flexibility so team members can work anywhere – on-site at event venues or from remote locations including home offices or broadcast centers.

As a result, EVS is using Haivision’s Makito X Series of real-time video encoders and decoders to generate low latency, encoded IP video streams from its XT-VIA live productions servers in venues to remote LSM-VIA controllers over any managed network or the public internet. This new integration essentially enables the extension of video monitors across long distances, even when working at resolutions up to 4K/UHD.

This new certified integration is part of EVS’ LiveCeption Signature solution and leverages the SRT network protocol, to ensure streaming of high-quality, full frame rate video to EVS remote operators with ultra-low latency. Consequently, replay operators can watch their video assets while operating with the LSM-VIA as if they are working in the same location as the XT-VIA servers. This assures fluidity in remote system operation even when working across a distant network connection.

“In order to create replays and highlights quickly, replay operators rely on instant visual responses from the LSM-VIA replay user interface,” said Nicolas Bourdon, CMO, EVS. “When the replay operator cannot be on-site, the Haivision solution completes the EVS replay environment by providing the best interaction possible for remote operators, even over widely-available and cost-effective public internet connections.”

You might also like...

Designing IP Broadcast Systems - The Book

Designing IP Broadcast Systems is another massive body of research driven work - with over 27,000 words in 18 articles, in a free 84 page eBook. It provides extensive insight into the technology and engineering methodology required to create practical IP based broadcast…

Demands On Production With HDR & WCG

The adoption of HDR requires adjustments in workflow that place different requirements on both people and technology, especially when multiple formats are required simultaneously.

If It Ain’t Broke Still Fix It: Part 2 - Security

The old broadcasting adage: ‘if it ain’t broke don’t fix it’ is no longer relevant and potentially highly dangerous, especially when we consider the security implications of not updating software and operating systems.

Standards: Part 21 - The MPEG, AES & Other Containers

Here we discuss how raw essence data needs to be serialized so it can be stored in media container files. We also describe the various media container file formats and their evolution.

NDI For Broadcast: Part 3 – Bridging The Gap

This third and for now, final part of our mini-series exploring NDI and its place in broadcast infrastructure moves on to a trio of tools released with NDI 5.0 which are all aimed at facilitating remote and collaborative workflows; NDI Audio,…