EVS And Haivision Partner For Live Remote Replay Operations

Low-latency video streaming and networking solutions from Haivision allow EVS replay operators to seamlessly work from anywhere.

Broadcasters are looking to enable decentralized approaches to covering live events. To achieve this, they are building workflows that promote efficiency and flexibility so team members can work anywhere – on-site at event venues or from remote locations including home offices or broadcast centers.

As a result, EVS is using Haivision’s Makito X Series of real-time video encoders and decoders to generate low latency, encoded IP video streams from its XT-VIA live productions servers in venues to remote LSM-VIA controllers over any managed network or the public internet. This new integration essentially enables the extension of video monitors across long distances, even when working at resolutions up to 4K/UHD.

This new certified integration is part of EVS’ LiveCeption Signature solution and leverages the SRT network protocol, to ensure streaming of high-quality, full frame rate video to EVS remote operators with ultra-low latency. Consequently, replay operators can watch their video assets while operating with the LSM-VIA as if they are working in the same location as the XT-VIA servers. This assures fluidity in remote system operation even when working across a distant network connection.

“In order to create replays and highlights quickly, replay operators rely on instant visual responses from the LSM-VIA replay user interface,” said Nicolas Bourdon, CMO, EVS. “When the replay operator cannot be on-site, the Haivision solution completes the EVS replay environment by providing the best interaction possible for remote operators, even over widely-available and cost-effective public internet connections.”

You might also like...

Live Sports Production: Part 1 - New Sports Production Workflows

Welcome to Part 1 of ‘Live Sports Production’ - This new multi-part series uses a round table style format to explore the technology of live sports production with some of the industry’s leading system designers. It is a fascinating insight i…

Building Software Defined Infrastructure: Virtualization Vs Microservices

How virtualization and microservices differ, and workflows where virtualization and microservices would be used or avoided in terms of reliability, flexibility and security.

IP Security For Broadcasters: Part 8 - RADIUS Network Access

Maintaining controlled access is critical for any secure network, especially when working with high-value media in broadcast environments.

Standards: Part 25 - Designing Client-Side Video Players

Here we chart the historical development of client-side video players, describe the building blocks used to create them and the relevant standards.

Microphones: Part 5 - The Variable Directivity Microphone

The variable directivity microphone is very popular for studio work. What goes on inside is very clever and not widely appreciated.