Defining a Recording Studio
In the 1980s, it was easy to define a recording studio. For major studios, most of us would name the Record Plant, the Hit Factory, Criteria or Electric Lady among the premiere American studios. There were also some private studios, mainly owned by artists for making their own music. Today, however, the concept of the recording studio has been turned on it’s head.
Yes, there are still some major studios left, but most recording today has shifted to smaller, scaled-down systems in a variety of makeshift venues. Major studios are now normally only used for large budget projects. Whether broadcasters, independents or production studios, virtually everyone has their own private audio production facility.
The reasons for this transition are due to several factors. One is the explosion of personal media, like podcasts, and the fact that anyone — from individuals to private companies — are producing their own audio programming. This explosion of content has driven equipment prices down. Virtually any person or organization can now own the equivalent of a radio or television station.
Converting a house into a recording facility is neither cheap, or even legal in some communities.
Another reason is less spending on individual audio projects — from music recording to television production. Costs are much lower today than in previous times. Many music artists today record at home on small systems. They do this due to the collapse of the music industry. Some of the quality is quite good, but it depends — as always — on the skills of the operator.
Changes in technology have driven this recording transition. More powerful personal computers led the way. We are now in a computer-based universe, rather than depending on expensive hardware as in the analog days. Along with computers, the development of low-cost audio interfaces and the development of excellent plug-ins to emulate classic hardware processing have been important factors.
Project studio at Ohio State University.
Also the internet has made it possible to link various producers, editors and artists from around the world. Major sporting events, like the Olympics, hire freelance audio and video editors regardless of where they are located. This global interconnectivity has redefined the production industry.
There have been some periods of pain and resistance in this transition. Major studio owners have battled home-based studio recording for years. Zoning laws and municipal ordinances in many areas make it illegal not to use commercial space, but that cat is out of the bag and it hasn’t thwarted growth of tiny facilities. The rise of project studio has put a number of major studios out of business.
However, both large and small studios are still being built in a new business environment. Recording is growing —not slowing down. Only the business itself has changed.
The good news is the cost of making professional quality audio recording has never been lower. Producer/engineers can now easily afford to create a small, task specific facility that can do very high quality recording. It is much easier to hang a shingle for recording than ever before.
However, even with the lower costs and more democratic playing field in the business, the skill set of operators is more important than ever. In an era of virtual and augmented reality, surround recording and a slew of rising new technologies, talent is more important than equipment, as it has always been.
The opportunity in recording is greater than ever before for those who know their stuff. Mediocrity always loses out in the end.
You might also like...
Designing IP Broadcast Systems - The Book
Designing IP Broadcast Systems is another massive body of research driven work - with over 27,000 words in 18 articles, in a free 84 page eBook. It provides extensive insight into the technology and engineering methodology required to create practical IP based broadcast…
Demands On Production With HDR & WCG
The adoption of HDR requires adjustments in workflow that place different requirements on both people and technology, especially when multiple formats are required simultaneously.
NDI For Broadcast: Part 3 – Bridging The Gap
This third and for now, final part of our mini-series exploring NDI and its place in broadcast infrastructure moves on to a trio of tools released with NDI 5.0 which are all aimed at facilitating remote and collaborative workflows; NDI Audio,…
Designing An LED Wall Display For Virtual Production - Part 2
We conclude our discussion of how the LED wall is far more than just a backdrop for the actors on a virtual production stage - it must be calibrated to work in harmony with camera, tracking and lighting systems in…
Microphones: Part 2 - Design Principles
Successful microphones have been built working on a number of different principles. Those ideas will be looked at here.