CuttingRoom, an innovative company providing a new SaaS video editing solution, announces the release of its browser-based video editing and publishing tool, designed as the world’s first cloud-native solution for professional editors in the broadcast and AV industries.
The world’s first immersive audio format is getting a new generation of consumers hooked via gaming, VR and ASMR, while both production and consumer technology is making it easier to record and easier to access.
Brazilian Mediatech Company Globo has selected Grass Valley’s GV AMPP (Agile Media Processing Platform) to produce and stream over 50 live sports and entertainment events. In 2022, Globo expects to produce over 200 live sports, entertainment and news events using GV AMPP.
Designed for 3D, surround and immersive audio workflows, Halo Vision is a customizable, real-time visual analysis suite operating in up to 7.1.2 channels for the AAX, VST3 and AU formats.
With fewer exhibits and smaller crowds, the 2022 NAB Show aisles were easier to navigate and exhibitors had more time to speak with visitors.
Following the launch of Epic Games’ Unreal Engine 5, users of visual storytelling platform disguise can, with the help of disguise’s new RenderStream plugin, immediately benefit from the game engine’s next-generation photorealistic visual capabilities.
Many annual NAB Shows have become milestones in TV broadcasting history. The presence of the 2022 NAB Show marked the first Las Vegas NAB Show since 2019.
Sony Electronics used its first in-person NAB press conference in two years to outline the many areas of production and content delivery where the company is placing much of its emphasis on product development.