It’s quite incredible to think that real time broadcast signal workflows are now actively encouraging software processing. It wasn’t so long ago that video images had to be processed in hardware to meet the tight timing constraints that live video processing demands.
Dealing with brightness in camera systems sounds simple. Increase the light going into the lens; increase the signal level coming out of the camera, and in turn increase the amount of light coming out of the display. In reality, it’s always been more complicated than that. Camera, display and postproduction technologies have been chasing each other for most of the last century, especially since a period in the late 1990s or early 2000s, when electronic cameras started to become good enough for serious single-camera drama work.
Here we look at alternating current (AC) systems and how generating AC often requires an intermediate step of converting to DC to improve the efficiencies of AC generators.
Virtual production based around LED walls involves a disparate collection of technologies, and the people best placed to get the best out of the technology are often multi-disciplinarians with experience across several fields.
Information can never be separated from its nemesis, which is uncertainty. The former is only possible by limiting the latter.
Every big global sporting event exerts stress on streaming infrastructures and challenges providers to deliver further improvements in the viewing experience as demand and traffic levels go on increasing. The 2022 US Open Golf Championship in Brookline, Massachusetts, is particularly under the spotlight as the world’s third golf major of the year, brooking comparisons with coverage of the first two already completed.
Despite significant lobbying efforts on the part of wireless microphone manufacturers and others to establish secure RF spectrum in which to operate, the FCC has issued a new order declining the industry’s request to preserve a vacant channel in the television bands for use by white space devices and wireless microphones.
Over the century or so we’ve been making moving images, a lot of improvements have been dreamed up. Some of them, like stereo 3D and high frame rate, have repeatedly suffered a lukewarm reception. Other things, like HD, and even sound and color, enjoyed more or less universal acclaim.