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Over the century or so we’ve been making moving images, a lot of improvements have been dreamed up. Some of them, like stereo 3D and high frame rate, have repeatedly suffered a lukewarm reception. Other things, like HD, and even sound and color, enjoyed more or less universal acclaim.
In a strategic move that further extends its reach in the cloud-media processing sector, Telestream has announced its acquisition of Encoding.com, an Emmy award winning cloud media processing platform used by Fortune 1000 Media & Entertainment companies, streaming services, broadcasters, and corporate video customers around the globe.
Pixel Power has been chosen by Chicago-based Weigel Broadcasting Company (Weigel) to deliver 19 StreamMaster software defined graphics, playout and channel branding platforms.
Maintaining controlled access is critical for any secure network, especially when working with high-value media in broadcast environments.
Covid-19 may have changed the course of broadcasting but has not slowed its development, judging from NAB 2022, the first major industry show with a physical presence since before the pandemic.
It has been hard to find vendors or visitors regretting their presence at NAB 2022, or suggesting they will not come next year, despite the significant drop in overall numbers.
RAI and EBU team-up with Rohde & Schwarz and Qualcomm to showcase 5G Broadcast during Eurovision Song Contest in Torino.
Grass Valley is collaborating with Epic Games to bring Unreal Engine, the world’s most advanced real-time 3D creation tool for photoreal visuals and immersive experiences, to GV AMPP (Agile Media Processing Platform). Unreal Engine on AMPP enables customers to leverage the most innovative real-time rendering system natively with all Grass Valley video technology.