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In part one, we saw how virtualization is nothing new and that we rely on it to understand and interact with the world. In this second part, we will see how new developments like the cloud and Video Over IP have allowed us to abstract the conceptual parts of a broadcast infrastructure and spread them across the world. And when we do this, the possibilities don’t just add together; they multiply.
Located in Milan, Molok Studios is a prominent multilingual game, movie and digital localisation and post-production company. When it came to creating its new premises, Molok observed the trend of games moving towards spatial audio environments, and decided to create two Genelec-powered 7.1.4 rooms – thereby becoming the first Dolby Atmos gaming studio in Italy.
This Essential Guide explores the technology of LED wall displays for virtual production. It discusses fundamental requirements and the relationships between the LED wall and the other equipment required for virtual production techniques.
Cobalt Digital is putting ST 2110 in the spotlight at IBC 2024 with an expanded platform that provides ST 2110 support for encoders, decoders, and converters. Cobalt is a leading designer and manufacturer of edge devices for live video production and master control, and a founding partner in the openGear initiative.
Brainstorm, an innovator in real-time 3D graphics and virtual studio solutions, is set to showcase its latest advancements at IBC 2024. Attendees can look forward to exciting demonstrations in Virtual Production, Real-time 3D Graphics, Newsroom Workflows, and Immersive Presentations.
Welcome to the fourth and final part of ‘Designing IP Broadcast Systems’ - a major 18 article exploration of the technology needed to create practical IP based broadcast production systems. Part 4 discusses the increasing role of system management and configuration software in the design and control of complex IP networks in broadcast infrastructure. As systems become more complex, SDN’s, device discovery through NMOS, Orchestration software and Monitoring software become critical tools in successful system design.
European Parliamentary Broadcast System and Greater Divine Monitor lead Glensound’s showcase at IBC.
Atomos simultaneously announces and ships Shinobi II, a slim, lightweight, high brightness, 5-inch 1500nit HDR monitor that’s perfect for vloggers, creatives and photographers. It’s available now from Atomos’ authorized resellers.