Chyron has released a series of significant updates to its Chyron LIVE cloud-native live production platform. With an emphasis on online production accessibility, remote production monitoring, smooth remote commentary, more intuitive illustrated replay, and simpler graphics playout, LIVE’s latest features continue to enhance the quality of live streaming content that sports and news broadcasters can deliver to their online audiences.
Disguise, a leader in real-time production technology, for the sixth time played a major role in bringing the magic and visual spectacle of the Eurovision Song Contest 2024 to a global audience. Appointed as an Official Technical Events Supplier, Disguise provided a full SMPTE ST 2110 workflow from the media server to the LED screens - making Eurovision Song Contest 2024 the first large-scale live broadcast event to achieve this feat.
As consumer preferences shift and change, the demand for content localisation has undergone significant evolution. As audiences around the world seek content in their own language and cultural context, the role of dubbing studios like Dubbing Brothers has become increasingly crucial. To meet this increased demand, Dubbing Brothers has continued to grow. Its latest expansion has seen a raft of Genelec monitors added to its Paris facility.
The more complex and intricate IP networks and cloud infrastructures become, the greater the potential for unwelcome dynamics in the system, and the greater the need for rich, reliable, real-time data about performance and error rates.
DVB Production, a major supplier of outside broadcast (OB) services in Slovenia and Central Europe, has integrated Calrec’s all-IP Argo S audio console and two ImPulse1 cores into its OB Vehicle 1. It’s the first European customer to deploy Calrec’s reduced-height Argo S, and now benefits from the flexibility and scalability IP brings to the truck’s audio capabilities.
Following its successful launch at NAB 2024, Cleanfeed Cinema - the latest remote recording innovation from Cleanfeed - is already helping audio postproduction facilities redefine their workflows by combining studio quality audio with real-time, high frame rate video over the internet.
Welcome to the third part of ‘Designing IP Broadcast Systems’ - a major 18 article exploration of the technology needed to create practical IP based broadcast production systems. Part 3 discusses some of the key challenges of designing network systems to support everyday operation. It contains five articles which tackle; device discovery and why plug and play is not so easy to achieve, routing, resilience, remote control data flows, and ground to cloud contribution.
We’ve all witnessed its phenomenal growth recently. The question is: how do we manage the process of adopting and adjusting to AI in the broadcasting industry? This article is more about our approach than specific examples of AI integration; there’s plenty of time for that later.