Recent Content

Video Over IP - Making It Work - Part 2 July 19th 2018 - 11:00 AM

Timing is the most fundamental aspect of broadcast television. From the early days of tube cameras, to modern OLED displays, timing continues to play a crucial role for maintaining an optimal viewer experience. Picture stutter and breakup are just a few of the symptoms of synchronization and timing errors.

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ATSC 3.0 signal correction analysis is important to ensure reliable delivery.

Navigating the Many Layers of the ATSC 3.0 Ecosystem: Part 2 July 19th 2018 - 09:00 AM

Part One of this two-part series explored the various layers and protocols of ATSC 3.0 that broadcasters must understand to take full advantage of the opportunities available through the technology. This second and final installment explores best practices for signal verification and compliance across the ATSC 3.0 ecosystem.

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The term Fog computing was invented by Cisco.

IEEE Anoints OpenFog for Cloud Services And IoT July 17th 2018 - 10:00 AM

The IEEE Standards Association (IEEE-SA) has adopted the OpenFog Consortium’s reference architecture for fog computing. This may prove significant to broadcasters in the OTT era.

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Broadcast for IT – Part 14 - Microphones July 13th 2018 - 08:00 AM

In this series of articles, we will explain broadcasting for IT engineers. Television is an illusion, there are no moving pictures and todays broadcast formats are heavily dependent on decisions engineers made in the 1930’s and 1940’s, and in this article, we investigate microphones and how they are used in television.

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Adding The Cloud As Traditional Broadcast Workflows Evolve July 11th 2018 - 10:00 AM

The Cloud itself is pretty simple, but for broadcasters, leveraging it can be complex. It isn’t that difficult technically, but Broadcast still straddles requirements that demand real time, high resolution, quick turnaround solutions; and this is coupled with the need to connect geographically separate locations, reduce costs, and extend access to assets regardless of where the data is stored with multi-format distribution capabilities.

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The Cloud: Are We There Yet? Part 1 July 11th 2018 - 08:00 AM

Cloud is undoubtedly one of the hottest topics in the broadcast and media industry at present, and if you were to judge the state of cloud adoption by the huge volume of noise around the subject, you could be forgiven for feeling like a dinosaur if you haven’t already fully embraced it.

Part one of this article, first published in the Journal of the IABM asks what’s the real state of play? We spoke to eight IABM members to find out what their end-user customers are actually doing now in the cloud, what they’re not, whether it’s public, private or hybrid, and where the future will take us. Are we truly heading towards a dematerialized industry, and if so, what’s holding us back today?

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SMPTE Publishes Standards for Binding IDs to Media Assets Using Audio Watermarking Technology July 9th 2018 - 08:30 AM

​The Society of Motion Picture and Television Engineers (SMPTE), the organization whose standards work has supported more than a century of technological advances in entertainment technology, has published standards for binding Ad-IDs to commercials and Entertainment ID Registry (EIDR) codes to programming content. The standards specify use of Kantar Media’s audio watermarking technology, an open solution available for licensing and paves way for streamlined cross-platform measurement by enabling faster and more accurate tracking and audience measurement of content and ads across media

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Video Over IP - Making It Work - Part 1 July 6th 2018 - 11:00 AM

For the first time in the history of live television we can now abstract away the video, audio, and metadata streams from the underlying hardware. This innovation presents unprecedented opportunities empowering broadcasters to deliver flexibility, scalability, and highly efficient workflows.

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