Recent Content

Mobile edge computing moves the data and processing closer to the end user at the edge of the network, improving speed and latency.

Mobile Edge Computing Gaining Ground For 5G-Enabled Media Services December 9th 2020 - 09:00 AM

As 5G mobile networks become more ubiquitous, the Broadcast and OTT industries are looking to leverage the technology’s speed and low-latency advantages for the management and distribution of live content. Tech companies too are now leveraging cloud-based, edge computing services like AWS Wavelength and Google Compute Engine on the AT&T and Verizon 5G network edge to power their own software platforms and help content providers deliver live streamed sports and entertainment events.

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LPTV station operator is using dual ATSC 3.0 transmitters and a proprietary set-top box to provide cord-cutters a brilliant OTA alternative.

Changing The Paradigm In Paradise December 8th 2020 - 09:00 AM

During the DTV transition, we chief engineers in the Kansas City market joked about broadcasting the most popular cable channels on our new ATSC 1.0 digital subchannels and running the local MVPDs out of business. Station owners weren’t interested because ATSC 1.0 had no provisions for subscriber broadcasting. ATSC 3.0 does.

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A Centralized Streaming Gateway For Live SDI Production And IP Distribution December 7th 2020 - 09:00 AM

In a time of social distancing, video professionals have turned to technology that allows them to work remotely yet collaboratively over a secure Internet connection. This remote production strategy has helped production and postproduction companies as well as video streaming, enabling service providers to set up and automatically distribute files to their desired destinations.

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Adaptive Monitoring Keeps An Eye Out For Quality While Saving Cost December 2nd 2020 - 09:00 AM

As the number of channels for OTT delivery continues to grow, monitoring these channels in a highly automated way has become paramount to ensuring a good Quality of Experience for the viewer. To deliver QoE that’s as good as linear TV broadcasts, the entire system—from ingest to multi-bitrate encoding to delivery to CDN—must be monitored continuously.

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Essential Guide: Protecting Premium Content OTT & VOD Distribution December 1st 2020 - 09:00 AM

The complexity of modern OTT and VOD distribution has increased massively in recent years. The adoption of internet streaming gives viewers unparalleled freedom to consume their favorite live and pre-recorded media when they want, where they want, and how they want. But these opportunities have also presented content owners with unfortunate challenges, typically piracy and overcoming illegal content copying.

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Creative Analysis: Part 12 - Cinematographer Mark Kenfield On Zia November 30th 2020 - 09:00 AM

By sheer count of productions, the Indian film market is possibly the world’s largest for film in terms of admissions. On average, the country’s cinemas see more than 1.5 annual admissions per capita – and with a population of nearly 1.4 billion, that’s a lot of capitas – with more than 1600 features passing before the country’s censors in 2012.

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By definition, a wide area network (WAN) connects two locations that are not on the same local area network (LAN).

The Challenges Of Sending IP Video Over A WAN November 27th 2020 - 11:00 AM

With the proliferation of Ethernet networks and computers in the video world, many media companies are replacing traditional dedicated video links like satellite and microwave with Ethernet-based infrastructures. This is being done for internal contribution applications as well as for delivering content directly to the consumer.

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HDR: Part 17 - Creative Technology - Is RAW Really Uncompressed & Unprocessed? November 27th 2020 - 09:00 AM

It’s hard to object to raw recording. The last thing anyone wants is for the creative intent to be adulterated by unfortunate technical necessities like compression, and the flexibility of raw makes for… well. Let’s admit it: better grading, but also easier rectification of mistakes after the fact, to the point where the glitch isn’t really noticeable.

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