GAC Media has chosen cloud playout services, along with satellite distribution, from Globecast.
With talk of an impending Metaverse and augmented reality graphics increasingly becoming part of mainstream television broadcasts and live eSports events, top graphics artists are looking past traditional 3D animation and virtual environments and using fully rendered 360-degree 2K and 4K video to get a more captivating effect.
PHABRIX is delighted to announce that the 8000th Sx handheld unit is about to roll off the company’s production line. This significant milestone helps highlight its position as the industry’s most popular test and measurement device.
IBC is world-renowned for its technical papers’ quality, timeliness, and innovative subject matter. The event is an excellent opportunity for forward-thinking technologists and companies to unveil their ideas and research to media industry leaders hungry for new technology concepts, their possible uses and practical applications.
Open Broadcast Systems has announced that its C-200 Encoders and Decoders now have support for NMOS (Networked Media Open Specifications). The C-200 platform supports both the IS-04 and IS-05 specifications.
The UK’s largest and must-attend event for the media and broadcast sectors is back at London’s iconic Olympia on 11 and 12 May to host its 2022 edition.
Optimization gained from transitioning to the cloud isn’t just about saving money, it also embraces improving reliability, enhancing agility and responsiveness, and providing better visibility into overall operations.
Riot Games, games publisher behind League of Legends Esports (LoL Esports), has chosen Sony subsidiary Nevion to support its global IP remote production initiative called Project Stryker.