In this series of articles, we explain broadcasting for IT engineers. Television is an illusion, there are no moving pictures and todays broadcast formats are heavily dependent on decisions engineers made in the 1930’s and 1940’s, and in this article, we investigate analogue audio and its importance in television.
More so than many other technology trends, artificial intelligence (AI) has quickly become one of the main buzzwords in broadcast and media production. As a result, marketeers in every area of the industry are now presenting products that integrate AI to deliver better production workflows. Increasingly though, the definition of AI has become somewhat cloudy – many automation-centric tools are being mis-labeled as intelligent. With automation being such a key technology within media and content production, many vendors are now mixing definitions of the two to better market applications while AI is such a talking point. So, before we start labeling everything AI-enabled, let’s first look into defining exactly what artificial intelligence is.
ATSC 3.0 is slowly rolling out in the form of actual on-air tests at multiple sites. This type of launch provides engineers the perfect opportunity to use the time to better understand this complex technology before equipment purchase decisions must be made. This primer peels back the multiple layers of ATSC 3.0 and explains what each does and how they all work together to create a high-quality, multiple-format and new business model signal.
In this series of articles, we will explain broadcasting for IT engineers. Television is an illusion, there are no moving pictures and todays broadcast formats are heavily dependent on decisions engineers made in the 1930’s and 1940’s, and in this article, we look at camera lenses, why, and how we use them.
Audio over IP (AoIP) has become one of the most important technologies to ever enter the media landscape. The protocol allows facilities to leverage today’s mature IP platforms for audio applications resulting in lower costs, faster installations, improved quality of service, all while creating a scalable and future-proof network.
In this series of articles, we will explain broadcasting for IT engineers. Television is an illusion, there are no moving pictures and todays broadcast formats are heavily dependent on decisions engineers made in the 1930’s and 1940’s, and in this article, we look at the most fundamental element of video – sensors.
Building reliable, flexible IP networks requires an understanding of infrastructure components and the interoperability of systems that run on them, especially when working in fast-paced, dynamic studios. Protocol interfacing is relatively straightforward, but as we investigate application level connectivity further, systems become more interesting.
Few would argue that more bandwidth for portable and mobile consumer devices isn’t a good idea. TV Broadcasting is the industry hardest hit to free up spectrum for the wireless broadband greater good of everyone else. But with FCC protections, broadcasters aren’t arguing about it.