Computer systems continue to dominate the landscape for broadcast innovation and the introduction of microservices is having a major impact on the way we think about software. This not only delivers improved productivity through more efficient workflow solutions for broadcasters, but also helps vendors to work more effectively to further improve the broadcaster experience.
Every digital audio workstation — even the free ones — comes with a set of plugins for processing audio. Most us forget about them, concluding that to get quality audio processing we need to spend big money for name-brand plugins endorsed by well-known names. Surprise! What you already have might do the job and do it well.
Computer game apps read compressed artificial world descriptions from a disk file. This artificial world is regenerated by the CPU and loaded into the GPU where it is displayed to the gamer. The gamer’s actions are fed back to the GPU which dynamically modifies the artificial world it displays.
In Part 1 we introduced the benefits of Audio over IP and investigated some of the subtleties that make it the ideal choice for modern broadcast facilities. In Part 2, we look at the practicalities of making AoIP work in a real-time television environment.
The Bluetooth Special Interest Group said the new standard is called LE (Low Energy) Audio and is designed to enhance the Bluetooth audio experience. It is a separate standard from Bluetooth 5.0 and includes a Broadcast Audio feature.
As broadcasters continue to differentiate themselves through live programing and events, intercom is gaining more influence now than ever. This is especially true for large arena events where mobile crews demand the freedom of wireless connectivity. But as RF technology grows, the 2.4GHz band is becoming saturated.
We’ve all heard that annoying piercing sound. It ranges from a loud dull rumble to an irritating screech resembling a human cry. We usually react by covering our ears to avoid the pain.
Broadcast control systems have become a necessity to provide a unified and efficient user experience in a notoriously fast-paced environment involving IP edge devices and network infrastructures; baseband video routers and switchers; audio routers and mixing consoles; multiviewers; intercom systems, etc. Which system qualifies as the definitive “broadcast whisperer”?