This is the third of a multi-part series exploring the science and practical applications of RF technology in broadcast. Here we focus on things to consider when planning systems, how to tune transmitters and monitoring requirements.
Designed to remove subjectivity and biases, the plug-in allows users to compare multiple pieces of audio ― including different takes, plug-in options, mix revisions, versions of a master, and other elements. To remove any subjectivity or biases in the comparison, blind tests can also be conducted in ‘test’ mode.
Broadcast audio is going through a renaissance and in the battle for viewers every content provider is looking at how to increase output and improve content. While the headlines might look familiar, IBC’s audio exhibitors are responding to these needs in a variety of different ways.
The reality of the adoption of IP based workflows is that most broadcasters are running hybrid infrastructure that combines SDI, IP and IP enabled cloud and there will be plenty at IBC to help smooth the hybrid transition.
Wireless microphone technology is a natural fit within broadcast production and TV-UHF technology brings additional reliability through dedicated frequency access.
Genelec has chosen the upcoming IBC exhibition in Amsterdam to launch the 9320A Reference Controller as a bridge to its brand new UNIO Audio Monitoring Service Platform. UNIO brings together all the benefits of Genelec Smart Active Monitors, GLM 5.0 calibration software and Aural ID 2.0 technology to create seamless integration between professional in-room loudspeaker and headphone monitoring services. With flexible connectivity, a reference grade headphone output and tactile hardware control of Smart Active Monitors, GLM and Aural ID, the 9320A provides a compact and exceptional hub for both static and mobile professional audio monitoring applications.
As remote production, multi-site teams and content storage & delivery all increasingly rely on cloud-based infrastructures, the technology required to build cloud-based systems is maturing at a rapid pace. ‘The Cloud’ is literally going to be everywhere at this years show.
We use buffers to reassemble asynchronous streams so we must measure how long individual packets take to reliably get to the receiver, and the maximum and minimum delay of all packets at the receiver.