Over the century or so we’ve been making moving images, a lot of improvements have been dreamed up. Some of them, like stereo 3D and high frame rate, have repeatedly suffered a lukewarm reception. Other things, like HD, and even sound and color, enjoyed more or less universal acclaim.
First Mile Technologies equips KALA turn-key vehicle to handle multiple functions on fast-moving film, TV and commercial sets, streamlining creative workflows with Dejero EnGo and GateWay.
Grass Valley is collaborating with Epic Games to bring Unreal Engine, the world’s most advanced real-time 3D creation tool for photoreal visuals and immersive experiences, to GV AMPP (Agile Media Processing Platform). Unreal Engine on AMPP enables customers to leverage the most innovative real-time rendering system natively with all Grass Valley video technology.
Vinten, a manufacturer of manual and robotic camera support systems, has launched its new Osprey pedestal series — a range of two-stage pedestals designed for camera operators to effortlessly move and precisely frame the on-screen image, placing viewers ‘in the action’.
Electrical safety is extremely important, and a combination of technology and procedures helps achieve adequate protection.
Sennheiser, manufacturer of the acclaimed Evolution Wireless IEM systems, has launched the XS Wireless IEM for musicians seeking to professionalize their shows by switching from floor wedges to wireless IEMs.
It was in December 2018, during the Rugby World Cup hosted by Japan, that national broadcaster NHK began testing what it called its “Super Hi-Vision” 8K system, broadcasting images via satellite at up to 16x greater than that of HD—with a complementary 22.2-channel audio scheme. At the time NHK, working with Hitachi, developed its own 8K camera system and was (and still is) broadcasting 8K in frame rates of 59.94, 60 and 120P.
As head of NewTek and later its NDI subsidiary for decades until last year, Dr. Andrew Cross was a big advocate of making technology accessible and affordable to a wide range of people. It just made good business sense to create an ecosystem and then allow users to experience some of it for free and build up from there.