A discussion of how to create reliable, secure, high-bandwidth connectivity between multiple remote locations, your remote production hub, and distributed production teams.
At one time broadcast television was inseparable from interlace, whereas now things have moved on, but not without interlace leaving a legacy. So what was it all about?
In part one we looked at some of the reasons for the growth in adoption by next generation consumers, and how hardware and content production are combining to give more people better access to spatial content. Here we will look at some of the basics; how spatial audio is achieved, captured, can sound and can be spatialized post-capture, as well as what formats are required to manipulate it all.
Here we introduce the different types of redundancy that can be located in moving pictures.
With key CPU design personnel exiting Apple and moving to other players, this article discusses the significance of the recent moves and what they might mean for corporate strategies. It’s a shifting landscape that could affect us all.
An examination of how to plan & schedule resources to create resilient temporary multi-site broadcast production systems.
In this part we look at the most elegant way of finding and defining a sine wave.
Kevin Emmott shares a personal perspective on what has happened in Audio in 2022 and the new technologies which might drive what we hear next.