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Broadcast Standards – Cloud Compute Infrastructure – Part 2 

Welcome to Part 2 of ‘Broadcast Standards – Cloud Compute Infrastructure’. This collection of articles builds on the huge foundations of the enormously popular ‘Broadcast Standards - The Book’ by Cliff Wootton. As we progress on another year long epic editorial journey, Cliff applies his unique standards focused technical rigor to the challenges of building effective broadcast production workflows. We begin with a trio of Themed Content Collections that explore…

The Future Of American Television?

To maximize the “wow factor,” a new technology must be undeniably better, faster and/or cheaper. It must also have sufficient impact to knock everyone’s socks off, like flat-panel HDTV compared to a NTSC 19” Trinitron TV. NextGen TV technology is learning to crawl before it knocks everyone’s socks off, and…

Sports Graphics Production: Sports Data Management

Those who work with data driven systems know that reliably acquiring data is only part of the battle - data is often not in the right format and needs to be delivered for use structured in the right way.

A National Blueprint For Video Streaming Delivery

The shift from DTT to OTT centric delivery and full-scale streaming is set to generate growth in required capacity of 10x current peak streaming demand. Here we use the UK as a model to present a theoretical new streaming infrastructure based on a unified edge network.

Sports Graphics Production: Data Sources For Live Sports Graphics

The first step in data driven sports graphics production is gathering the data itself. The nature of that data can vary dramatically from sport to sport. Here we discuss some of the data gathering technology and techniques required.

IP Monitoring & Diagnostics With Command Line Tools: Part 7 - Remote Agents

How to run diagnostic processes in each machine and call them remotely from a centralised system that can marshal the results from many other networked systems. Remote agents act on behalf of that central system and pass results back to it on demand.

Growing Momentum For 5G In Remote Production

A combination of factors that includes new 3GPP 5G standards & optimizations that have reduced latencies & jitter, new network slicing capabilities and the availability of new LEO satellite services are bringing increasing momentum to the use of 5G for multi-camera production contribution. European broadcasters including the BBC, Denmark’s TV…

Building Software Defined Infrastructure: Part 4 - Integration

Welcome to Part 4 of Building Software Defined Infrastructure. This multi-part content series from Tony Orme explores the microservices based IT technologies that are driving the next phase of transition from hardware to software based broadcast systems. This series is essential reading for those contemplating the design and deployment of…

Monitoring & Compliance In Broadcast: Accessibility & The Impact Of AI

The proliferation of delivery devices and formats increases the challenges presented by accessibility compliance, but it is an area of rapid AI powered innovation.

Requirements For A Video CDN Blueprint

We continue our series discussing the current lack of sufficient streaming infrastructure capacity to meet demand if the current rate of consumer transition to streaming services continues. Here we have an assessment of the key industry wide objectives that future video streaming infrastructure would need to meet, to satisfy the…

Featured Content

Broadcast Standards – Cloud Compute Infrastructure – Part 1 Fixing The Internet For Streaming Monitoring & Compliance In Broadcast: Part 2 - The Converged Delivery Ecosystem Live Sports Production: Part 2 - Network Infrastructure HDR & WCG For Broadcast - The Book Sports Graphics Production: Part 1 – Data Driven Visualization Building Software Defined Infrastructure: Part 3 - Monitoring Dynamic Resource

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