Microphones: Part 2 - Design Principles Successful microphones have been built working on a number of different principles. Those ideas will be looked at here.
Expanding Display Capabilities And The Quest For HDR & WCG Broadcast image production is intrinsically linked to consumer displays and their capacity to reproduce High Dynamic Range and a Wide Color Gamut.
C-Suite Insight: The Broadcast Bridge In Discussion With MainStreaming CEO Tassilo Raesig Tassilo Raesig became CEO at MainStreaming this year straight from being CEO of the German Streaming Service Joyn (part of ProSieben). We sat down with him to discuss his unique perspectives on the state of the streaming industry from the board rooms of both streamer and vendor.
Standards: Part 20 - ST 2110-4x Metadata Standards Our series continues with Metadata. It is the glue that connects all your media assets to each other and steers your workflow. You cannot find content in the library or manage your creative processes without it. Metadata can also control the end-user playback experience.
Delivering Intelligent Multicast Networks - Part 2 The second half of our exploration of how bandwidth aware infrastructure can improve data throughput, reduce latency and reduce the risk of congestion in IP networks.
Bridging In-room And Headphone Monitoring With Genelec UNIO The recent launch of the UNIO Personal Reference Monitoring Solution (PRM) features Genelec’s very first professional reference headphones – the 8550A. So here we’re going to take a close look at the challenges involved in creating an accurate personal headphone experience that’s comparable with in-room loudspeaker monitoring. Content by:
If It Ain’t Broke Still Fix It: Part 1 - Reliability IP is an enabling technology which provides access to the massive compute and GPU resource available both on- and off-prem. However, the old broadcasting adage: if it ain’t broke don’t fix it, is no longer relevant, and potentially highly dangerous, especially when we consider the consequences of failed hardware.
NDI For Broadcast: Part 2 – The NDI Tool Kit This second part of our mini-series exploring NDI and its place in broadcast infrastructure moves on to exploring the NDI Tools and what they now offer broadcasters.
HDR & WCG For Broadcast: Part 2 - The Production Challenges Of HDR & WCG Welcome to Part 2 of ‘HDR & WCG For Broadcast’ - a major 10 article exploration of the science and practical applications of all aspects of High Dynamic Range and Wide Color Gamut for broadcast production. Part 2 discusses expanding display capabilities and camera technology, alongside the creative benefits…
Great Things Happen When We Learn To Work Together Why doesn’t everything “just work together”? And how much better would it be if it did? This is an in-depth look at the issues around why production and broadcast systems typically don’t work together and how we can change that. If we do, there are untold benefits.